(09-20-2012, 12:32 PM)Ghost Assassin Wrote: Here's a tutorial on sv_downloadurl.
http://forums.srcds.com/viewtopic/5240
I would not use that host for fast download site. I've used that site before a long time ago and they will ban your account if you use the web host for game file hosting. The folder is open in your site but it's probably being blocked by the web host.
I asked 000webhost and they just said this when i said if i can use it as sv_downloadurl on gmod i said this:
So i have this game called "Garry's mod" and i put some files in here:http://trolli.netii.net/garrysmod/
the game can use ftp to download the files but it doesn't work it doesn't download anything Could this be cause of some permissions? or something
And please tell me if this is patched and its not legal on this site anymore
Thanks.
Reply from staff:
Posted by Staff Member, on September 18, 2012, 05:22:30
Hello,
Please use "Fix file ownership" tool from control panel to fix this problem.
Very Truly Yours,
Helpdesk Staff
http://www.000webhost.com
So i see we can use 000webhost as fastdl but i have new problem i have it working but when it downloads the files they display as errors and when i rejoin it downloads them all over again they don't come to my garrysmod folder it just shows that it downloads them but still shows as errors
And heres my resources.lua file which is in lua/autorun/server/
if SERVER then
AddCSLuaFile( "resources.lua" )
resource.AddSingleFile( "sound/weapons/universal/iron_in.wav" )
resource.AddSingleFile( "sound/weapons/universal/iron_out.wav" )
resource.AddSingleFile( "sound/weapons/grenade/cook.wav" )
resource.AddSingleFile( "sound/weapons/alyxgun/alyx_gun_fire.wav" )
resource.AddSingleFile( "models/weapons/v_alyxgun.dx80.vtx" )
resource.AddSingleFile( "models/weapons/v_alyxgun.dx90.vtx" )
resource.AddSingleFile( "models/weapons/v_alyxgun.mdl" )
resource.AddSingleFile( "models/weapons/v_alyxgun.sw.vtx" )
resource.AddSingleFile( "models/weapons/v_alyxgun.vvd" )
resource.AddSingleFile( "models/weapons/v_punch.dx80.vtx" )
resource.AddSingleFile( "models/weapons/v_punch.dx90.vtx" )
resource.AddSingleFile( "models/weapons/v_punch.mdl" )
resource.AddSingleFile( "models/weapons/v_punch.sw.vtx" )
resource.AddSingleFile( "models/weapons/v_punch.vvd" )
resource.AddSingleFile( "models/weapons/W_Alyx_Gun_2.dx80.vtx" )
resource.AddSingleFile( "models/weapons/W_Alyx_Gun_2.dx90.vtx" )
resource.AddSingleFile( "models/weapons/w_alyx_gun_2.mdl" )
resource.AddSingleFile( "models/weapons/W_Alyx_Gun_2.phy" )
resource.AddSingleFile( "models/weapons/W_Alyx_Gun_2.sw.vtx" )
resource.AddSingleFile( "models/weapons/w_alyx_gun_2.vvd" )
resource.AddSingleFile( "models/weapons/W_Alyx_Gun_2.xbox.vtx" )
resource.AddSingleFile( "models/weapons/w_fists_t.dx80.vtx" )
resource.AddSingleFile( "models/weapons/w_fists_t.dx90.vtx" )
resource.AddSingleFile( "models/weapons/w_fists_t.mdl" )
resource.AddSingleFile( "models/weapons/w_fists_t.phy" )
resource.AddSingleFile( "models/weapons/w_fists_t.sw.vtx" )
resource.AddSingleFile( "models/weapons/w_fists_t.vvd" )
resource.AddSingleFile( "models/items/v_medkit2.dx80.vtx" )
resource.AddSingleFile( "models/items/v_medkit2.dx90.vtx" )
resource.AddSingleFile( "models/items/v_medkit2.mdl" )
resource.AddSingleFile( "models/items/v_medkit2.sw.vtx" )
resource.AddSingleFile( "models/items/v_medkit2.vvd" )
resource.AddSingleFile( "models/items/v_medkit2.xbox.vtx" )
resource.AddSingleFile( "models/items/w_medkit.dx80.vtx" )
resource.AddSingleFile( "models/items/w_medkit.dx90.vtx" )
resource.AddSingleFile( "models/items/w_medkit.mdl" )
resource.AddSingleFile( "models/items/w_medkit.phy" )
resource.AddSingleFile( "models/items/w_medkit.sw.vtx" )
resource.AddSingleFile( "models/items/w_medkit.vvd" )
resource.AddSingleFile( "models/items/w_medkit.xbox.vtx" )
resource.AddSingleFile( "materials/weapons/weapon_mad_57.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_57.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_admin.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_admin.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_ak47.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_ak47.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_alyxgun.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_alyxgun.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_ar2.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_ar2.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_aug.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_aug.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_awp.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_awp.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_c4.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_c4.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_combine_sniper.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_combine_sniper.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_crow.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_crow.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_deagle.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_deagle.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_dual.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_dual.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_engineer.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_engineer.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_famas.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_famas.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_fists.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_fists.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_flash.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_flash.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_g3.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_g3.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_galil.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_galil.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_glock.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_glock.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_gnome.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_gnome.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_grenade.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_grenade.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_knife.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_knife.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_m249.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_m249.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_m3.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_m3.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_m4.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_m4.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_mac10.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_mac10.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_medic.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_medic.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_mine.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_mine.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_mp5.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_mp5.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_mp7.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_mp7.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_p228.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_p228.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_p90.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_p90.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_rpg.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_rpg.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_scout.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_scout.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_sg550.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_sg550.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_sg552.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_sg552.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_smoke.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_smoke.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_spas.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_spas.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_tmp.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_tmp.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_ump.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_ump.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_usp.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_usp.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_usp_match.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_usp_match.vtf" )
resource.AddSingleFile( "materials/weapons/weapon_mad_xm1014.vmt" )
resource.AddSingleFile( "materials/weapons/weapon_mad_xm1014.vtf" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_57.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_admin.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_ak47.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_alyxgun.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_ar2.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_aug.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_awp.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_c4.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_combine_sniper.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_crow.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_deagle.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_dual.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_engineer.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_famas.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_fists.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_flare.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_flash.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_g3.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_galil.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_glock.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_gnome.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_grenade.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_grenadelauncher.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_knife.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_m249.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_m3.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_m4.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_mac10.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_medic.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_mine.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_mp5.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_mp7.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_p228.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_p90.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_rpg.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_scout.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_sg550.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_sg552.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_smoke.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_spas.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_tmp.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_ump.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_usp.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_usp_match.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_mad_xm1014.vmt" )
resource.AddSingleFile( "materials/scope/scope_normal.vmt" )
resource.AddSingleFile( "materials/scope/scope_normal.vtf" )
resource.AddSingleFile( "materials/scope/scope_reddot.vmt" )
resource.AddSingleFile( "materials/scope/scope_reddot.vtf" )
resource.AddSingleFile( "materials/models/weapons/alyxgun/v_alyxgun.vmt" )
resource.AddSingleFile( "materials/models/weapons/alyxgun/v_alyxgun.vtf" )
resource.AddSingleFile( "materials/models/weapons/alyxgun/v_alyxgun_em.vtf" )
resource.AddSingleFile( "materials/trails/rainbow.vmt")
resource.AddSingleFile( "materials/trails/rainbow.vtf")
resource.AddSingleFile( "lua/autorun/TrollTrail.lua" )
resource.AddSingleFile( "materials/gui/scoreboard_bottom.vmt" )
resource.AddSingleFile( "materials/gui/scoreboard_bottom.vtf" )
resource.AddSingleFile( "materials/gui/scoreboard_frags.vmt" )
resource.AddSingleFile( "materials/gui/scoreboard_frags.vtf" )
resource.AddSingleFile( "materials/gui/scoreboard_header.vmt" )
resource.AddSingleFile( "materials/gui/scoreboard_header.vtf" )
resource.AddSingleFile( "materials/gui/scoreboard_middle.vmt" )
resource.AddSingleFile( "materials/gui/scoreboard_middle.vtf" )
resource.AddSingleFile( "materials/gui/scoreboard_ping.vmt" )
resource.AddSingleFile( "materials/gui/scoreboard_ping.vtf" )
resource.AddSingleFile( "materials/gui/scoreboard_playtime.vmt" )
resource.AddSingleFile( "materials/gui/scoreboard_playtime.vtf" )
resource.AddSingleFile( "materials/gui/scoreboard_skull.vmt" )
resource.AddSingleFile( "materials/gui/scoreboard_skull.vtf" )
resource.AddSingleFile( "materials/gui/silkicons/comments.vmt" )
resource.AddSingleFile( "materials/gui/silkicons/comments.vtf" )
resource.AddSingleFile( "materials/gui/silkicons/key.vmt" )
resource.AddSingleFile( "materials/gui/silkicons/key.vtf" )
resource.AddSingleFile( "materials/gui/silkicons/shield_add.vmt" )
resource.AddSingleFile( "materials/gui/silkicons/shield_add.vtf" )
resource.AddSingleFile( "materials/gui/silkicons/user_add.vmt" )
resource.AddSingleFile( "materials/gui/silkicons/user_add.vtf" )
resource.AddSingleFile( "materials/gui/silkicons/user_comment.vmt" )
resource.AddSingleFile( "materials/gui/silkicons/user_comment.vtf" )
end
i have all files there that needs to be downloaded but they still show as errors
Please help me after this is fixed i think it will download the files like it should
Thanks already