05-15-2009, 06:30 PM
Peter_Pan123 Wrote:the engine of css do not more then 333fps normally the higher fps 500/1000 are fake and produce more cpu load. There is no better gameplay, thats only advertising for the game hosters.untrue. lower fps lead to higher software latencies which are basically unpredictable but essential to the interpolation / lag compensation.
but: the differences are small, as not the fps value is important but the inverse of the fps value (i.e. the time per frame). thus the difference between 100 and 200 fps is the same as between 500 and 1000.
but you are right in one point: the fps need to be stable, basically the same argument (predictable behavior).
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!