02-11-2005, 02:17 PM
I am using WhiteBox Enterprise Linux 3. When we had CS 1.3-1.6 servers, we were using RedHat.
I don't know much about Linux, but honestly, there isn't much you need to know to run a CS:S server in Linux.
As far as having to use SSH to remotely access the server, I installed webmin. It's a web interface for controlling your server. It makes setting up and doing alot of other things very easy (i.e. email, mysql, updates, etc.). I still have to use SSH every once in a while, but when I do, usually there is pretty specific info on what I need to do (i.e. setting up/installing Psychostats
I've worked with some windows CS servers, and it seems to me that windows uses a lot more resources than Linux. Case in point; 1 box running windows, 2 @ 24 player CS 1.6 servers w/ plugins, web & mail servers, and psychostats used 70% cpu. 1 box (with slower cpu, less ram, etc.) running linux (redhat 9), 5 @ 20 player CS 1.6 w/ same plugins, web server, mysql db, and psychostats used 40% cpu.
Now IDK how this kind of comparison would come out for CS:S servers, but I don't imagine it would be that much different.
I don't know much about Linux, but honestly, there isn't much you need to know to run a CS:S server in Linux.
As far as having to use SSH to remotely access the server, I installed webmin. It's a web interface for controlling your server. It makes setting up and doing alot of other things very easy (i.e. email, mysql, updates, etc.). I still have to use SSH every once in a while, but when I do, usually there is pretty specific info on what I need to do (i.e. setting up/installing Psychostats
I've worked with some windows CS servers, and it seems to me that windows uses a lot more resources than Linux. Case in point; 1 box running windows, 2 @ 24 player CS 1.6 servers w/ plugins, web & mail servers, and psychostats used 70% cpu. 1 box (with slower cpu, less ram, etc.) running linux (redhat 9), 5 @ 20 player CS 1.6 w/ same plugins, web server, mysql db, and psychostats used 40% cpu.
Now IDK how this kind of comparison would come out for CS:S servers, but I don't imagine it would be that much different.
United Strike Marine Corps
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