09-25-2020, 08:48 PM
(08-15-2020, 12:39 AM)ServerManager101 Wrote: Yes indeed. And last year, on the 8th of October 2019, Steam actually uploaded this.
Quote:Fixes and Updates
- Fixed setting monitor refresh rates through -freq when used with -nofbo
- Fixed unnecessary texture rescaling with NPOT textures
- Fixed slist command, will now show servers on the local network
- Fixed erroneous return in SV_ClipToLinks (HL #1685)
- Fixed inability to reload a partially empty weapon after reloading a save game
- Fixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayer
- Fixed progress bar for individual files in resource download always showing at 100%
- Added auto-saving of several cvars (HL #2237)
- Fixed missing localizations in spectator UI
- Fixed NPC turn rate when running at >60FPS
- Reordered columns in server browser to prevent game descriptions from being used to fake server player count
- Fixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server)
- Added cl_autowepswitch cvar with values 0/1 to disable/enable auto weapon switching when a new weapon is picked up
- Fix various weapon animation/sound issues
- Security fixes to console commands
- Security fixes to resource loading
- Security fixes to saving/loading
Source: https://steamcommunity.com/games/70/announcements/detail/1586880891220596672
Hope this is useful to some people since I've seen some interest for HL. Have a great day everyone!
Actually this is helpful to me. Thank you for posting this update