|
Crash servers since the steam 's updating
|
| Author |
Message |
ArEs
Junior Member
 
Posts: 4
Group: Registered
Joined: Mar 2007
Status:
Offline
|
Crash servers since the steam 's updating
Hello Everybody,
I need some help 
Since the last source update, I had a first server wich crash and an other 24h latter.
All of them give me the same answer
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 61
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Checking/Installing 'Base Source Shared Materials' version 8
Checking/Installing 'Source Dedicated Server Linux' version 75
HLDS installation up to date
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
*** glibc detected *** free(): invalid pointer: 0xf7dba220 ***
./srcds_run: line 344: 5625 Abandon $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
mercredi 14 mars 2007, 07:07:32 (UTC+0100): Server restart in 10 seconds
I have try to delete everything there was on the addon folder to be sure that it didn't come from a plug in.
As you can see, my English is very bad, and I am not a genius in this part of servers...
I hope that you could help me.
Thanks a lot.
Ares
|
|
| 03-14-2007 04:14 PM |
|
 |
ArEs
Junior Member
 
Posts: 4
Group: Registered
Joined: Mar 2007
Status:
Offline
|
RE: Crash servers since the steam 's updating
We have found something else.... The problem seem to come from the modelsound.cache.
This is the only one who change between a working configuration and a no working configuration.
It seem to change itself alone....
Have you got any idea to resolve this problem?
|
|
| 03-22-2007 03:54 PM |
|
 |
Drocona
Forum admin
      
Posts: 3,983
Group: Administrators
Joined: Mar 2005
Status:
Offline
|
|
| 03-22-2007 05:16 PM |
|
 |
ArEs
Junior Member
 
Posts: 4
Group: Registered
Joined: Mar 2007
Status:
Offline
|
RE: Crash servers since the steam 's updating
Thanks a lot for your answer 
After crash, without reinstallation , we have test whithout any plug 'no mani, no evetsrcipt, .... nothing) and the server didn't "live" again.
We have try whith a complet reinstalation and puting one per one each folder.... The server didn't crash, with the plugins.
It's why we have shearch for something which change between the two 'configuration'.... The onlyone was the modelsound.cache.
Now, when the server is out, I have only to delete it to make the server working again.
I don't really know how the modelsound.cache is working, maybe that one of my plugin is making someting wrong with it?
Do you have any idea to find it?
Thnaks a lot again 
ArEs
|
|
| 03-22-2007 09:39 PM |
|
 |
Drocona
Forum admin
      
Posts: 3,983
Group: Administrators
Joined: Mar 2005
Status:
Offline
|
|
| 03-23-2007 08:01 AM |
|
 |
Switch0r
Junior Member
 
Posts: 16
Group: Registered
Joined: Jun 2007
Status:
Offline
|
RE: Crash servers since the steam 's updating
This line would do the trick
./steam -command update "counter-strike source" -dir . -verify_all
-verify_all = steam checks the file inside and fix it to latest update , like it reads inside the dll or exe
Dont use ./srcds_run -autoupdate on a linux its not safe try ./steam if hldsupdatetool is installed and unpacked
how do you gonna update srcds_run if you running it XD , use ./steam
wget http:// link to updatetool
chmod -R 777 * (on that folder)
./hldsupdatetool.bin
chmod -R 777 * (on that folder)
./steam
say YES
./steam -command update "counter-strike source" -dir . -verify_all
Click Here to join us on irc : channel #Muppetsonweed @ Quakenet server
This post was last modified: 06-19-2007 08:51 PM by Switch0r.
|
|
| 06-19-2007 08:41 PM |
|
 |