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Disconnect: Server shutting down
I have a problem with the new Steam update.

When I change map the server crach, the error is the follow:

Disconnect: Server shutting down.

I don't know why... I am trying without but is =.

How Could I resolve this problem? Thank you.


Linux server on Counter strike Source.

Sry for my bad english
Same. My console goes something like this...

Checking/Installing 'Base Source Shared Models' version 4

Checking/Installing 'Base Source Shared Sounds' version 4

Checking/Installing 'Base Source Shared Materials' version 8

Checking/Installing 'Source Dedicated Server Linux' version 73

HLDS installation up to date

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
[zBlock] Using ServerGameDLL006 for serverdll
[zBlock] Creating texture file-checking list
[zBlock] Creating script file-checking list
[zBlock] Creating sound file-checking list
maxplayers set to 32
maxplayers set to 12
Network: IP, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
[zBlock] Enforcing Cached Texture Files...
[zBlock] Successfully enforcing 1587/1587 textures
[zBlock] Enforcing Cached Script Files...
[zBlock] Successfully enforcing 28/28 scripts
[zBlock] Enforcing Cached Sound Files...
[zBlock] Successfully enforcing 622/622 sounds
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
./srcds_run: line 344: 29210 Segmentation fault (core dumped) $HL_CMD
cat: No such file or directory
email debug.log to
Mon Mar 12 21:26:08 CDT 2007: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation

debug.log only contains this:

CRASH: Mon Mar 12 21:22:34 CDT 2007
Start Line: ./srcds_amd -console -game cstrike +map de_dust2 +maxplayers 12 -ip -port 27015 -autoupdate -debug
End of Source crash report
*points at plugins*
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