SRCDS Steam group


TF2 PROBLEM. Other's cannot join my server! Been trying to fix this for weeks! Help!
#1
Okay, so I have gone to the moon and back trying to get my Team Fortress 2 server to be up and running to the public and for myself, and I've had multiple problems and multiple ways suggested to fix them, some work, some do not. But in the end, I still can't get other players to join. I'm not really sure what the physical problem is here, so I am going to supply this post with as much information as I can about my server, and my port-forwarding to see if it helps. Please contact me if you need anymore screen-shots or info to help fix this problem. Btw, I can join, but others cannot.

Here is my Server running....and it says that the port 27015 is unavailable.
http://i50.tinypic.com/y2ujt.png

Here is my server start-up batch file...
Code:
c:\SRCDS\orangebox\srcds.exe -console -game tf +hostport 27015 +tv_port 27021 +maxplayers 10 +map cp_orange_x3_dc5c

Here is my server.cfg config file.
Code:
// Team Fortress 2 Server Configuration File, To be used with TF2 only!


// Server Name
hostname "Team Fortress 2"

// Rcon Cvars
rcon_password "" //Set's remote control password
sv_rcon_banpenalty 15 //Number of minutes to ban users who fail rcon authentication
sv_rcon_log 1 //Enable/disable rcon logging.
sv_rcon_maxfailures 3 //Max number of times a user can fail rcon authentication before being banned
sv_rcon_minfailures 5 //Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon authentications

// Server Password
sv_password "" // Password protects server

// Server Cvars
mp_allowspectators 1 //Toggles whether the server allows spectator mode or not
mp_autocrosshair 0
mp_autoteambalance 1 //Toggles server autoteambalance
mp_bonusroundtime 5 //Time in seconds after round win until round restarts
mp_chattime 5 //amount of time in seconds players can chat after the game is over

mp_decals 1
mp_defaultteam 1
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
mp_enableroundwaittime 1 //Enable timers to wait between rounds.
mp_fadetoblack 0 //fade a player's screen to black when he dies
mp_falldamage 5 //Amount of damage players sustains from a fall
mp_flashlight 0 //Toggles flashlight on or off
mp_footsteps 1 //Toggles footsteps on or off
mp_forcecamera 0 //Restricts spectator modes for dead players
mp_forcerespawn 0
mp_forcerespawnplayers 1 //Force all players to respawn.
mp_forcewin 1 //Forces team to win
mp_fraglimit 0
mp_idledealmethod 2 //Deals with Idle Players. 1 = Sends them into Spectator mode then kicks them if they're still idle, 2 = Kicks them out of the game
mp_idlemaxtime 1 //Maximum time a player is allowed to be idle (in minutes)
mp_maxrounds 10 //max number of rounds to play before server changes maps
mp_teams_unbalance_limit 2 //Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
mp_teststalemate 0 //Test the stalemate mode. Parameter: <0/1>. If 1, the map will reset at the end.
mp_time_between_capscoring 5 //Delay between scoring of owned capture points.
mp_timelimit 20 //game time per map in minutes
mp_winlimit 10 //Max number of rounds one team can win before server changes maps
sv_allow_color_correction 1 //Allow or disallow clients to use color correction on this server.
sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server.
sv_allowdownload 1 //Allow clients to download files
sv_allowupload 1 //Allow clients to upload customizations files
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_autosave 0 //Set to 1 to autosave game on level transition. Does not affect autosave triggers.
sv_bonus_challenge 0 //Set to values other than 0 to select a bonus map challenge type.
sv_cacheencodedents 1 //If set to 1, does an optimization to prevent extra SendTable_Encode calls.
sv_cheats 0 //Allow cheats on server
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
sv_contact "" //Contact email for server sysop
sv_downloadurl "" //Location from which clients can download missing files
sv_enableoldqueries 1 //Enable support for old style (HL1) server queries
sv_pausable 0 //Is the server pausable.

// Lan or internet play, Server region cvars
sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_region 255 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world

//server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logblocks 0 //If true when log when a query is blocked (can cause very large log files)
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir "logs" //Folder in the game directory where server logs will be stored.

//Server Rates
sv_maxcmdrate 0 //(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
sv_maxrate 20000 //Max bandwidth rate allowed on server, 0 == unlimited
sv_maxreplay 2 //Maximum replay time in seconds
sv_maxupdaterate 100 //Maximum updates per second that the server will allow
sv_mincmdrate 0 //This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate 0 //Min bandwidth rate allowed on server, 0 == unlimited
sv_minupdaterate 30 //Minimum updates per second that the server will allow

Here is my port forwarding:
http://i49.tinypic.com/2aj5o2b.png

Here is what my port checker says for protocol UDP, (For TCP, it says that the port is open), and I believe the thing that is blocking the port, is the game, Team Fortress 2, itself...which is weird, because I have the game running on a different port.
http://i50.tinypic.com/2yo1f13.jpg

And here are my launch properties for Team Fortress 2. Showing that TF2 is using the port 27006, and not 27015. (Default should be 27005, right?)
http://i45.tinypic.com/2hwofhe.png

Here is the information I get when typing "Netstat -an"
Code:
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

C:\Users\Chandler>netstat -an

Active Connections

  Proto  Local Address          Foreign Address        State
  TCP    0.0.0.0:80             0.0.0.0:0              LISTENING
  TCP    0.0.0.0:135            0.0.0.0:0              LISTENING
  TCP    0.0.0.0:445            0.0.0.0:0              LISTENING
  TCP    0.0.0.0:554            0.0.0.0:0              LISTENING
  TCP    0.0.0.0:2869           0.0.0.0:0              LISTENING
  TCP    0.0.0.0:3306           0.0.0.0:0              LISTENING
  TCP    0.0.0.0:5357           0.0.0.0:0              LISTENING
  TCP    0.0.0.0:10243          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:11102          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:28730          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:37678          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:49152          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:49153          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:49154          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:49156          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:49157          0.0.0.0:0              LISTENING
  TCP    0.0.0.0:49159          0.0.0.0:0              LISTENING
  TCP    127.0.0.1:5354         0.0.0.0:0              LISTENING
  TCP    127.0.0.1:5354         127.0.0.1:49155        ESTABLISHED
  TCP    127.0.0.1:5939         0.0.0.0:0              LISTENING
  TCP    127.0.0.1:10000        0.0.0.0:0              LISTENING
  TCP    127.0.0.1:27015        0.0.0.0:0              LISTENING
  TCP    127.0.0.1:27015        127.0.0.1:49196        ESTABLISHED
  TCP    127.0.0.1:49155        127.0.0.1:5354         ESTABLISHED
  TCP    127.0.0.1:49196        127.0.0.1:27015        ESTABLISHED
  TCP    192.168.1.3:139        0.0.0.0:0              LISTENING
  TCP    192.168.1.3:27016      0.0.0.0:0              LISTENING
  TCP    192.168.1.3:49259      63.111.29.135:5222     ESTABLISHED
  TCP    192.168.1.3:49341      64.4.23.151:40045      ESTABLISHED
  TCP    192.168.1.3:49350      78.141.179.12:12350    ESTABLISHED
  TCP    192.168.1.3:49459      64.4.61.72:443         ESTABLISHED
  TCP    192.168.1.3:55763      208.94.0.61:80         CLOSE_WAIT
  TCP    192.168.1.3:56058      54.240.170.7:80        ESTABLISHED
  TCP    192.168.1.3:56064      54.240.170.13:80       ESTABLISHED
  TCP    192.168.1.3:56118      74.125.227.142:80      ESTABLISHED
  TCP    192.168.1.3:56120      209.17.68.209:80       ESTABLISHED
  TCP    192.168.1.3:56122      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56123      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56124      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56126      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56127      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56129      69.194.143.77:80       ESTABLISHED
  TCP    192.168.1.3:56131      63.235.36.131:80       ESTABLISHED
  TCP    192.168.1.3:56137      74.125.227.59:80       ESTABLISHED
  TCP    192.168.1.3:56147      74.125.227.155:80      ESTABLISHED
  TCP    192.168.1.3:56168      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56235      23.66.230.115:80       ESTABLISHED
  TCP    192.168.1.3:56236      23.66.230.115:80       ESTABLISHED
  TCP    192.168.1.3:56244      209.17.68.209:80       ESTABLISHED
  TCP    192.168.1.3:56246      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56252      23.67.243.67:80        TIME_WAIT
  TCP    192.168.1.3:56341      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56342      209.17.68.209:80       ESTABLISHED
  TCP    192.168.1.3:56343      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56344      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56345      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56346      23.66.230.242:80       TIME_WAIT
  TCP    192.168.1.3:56347      209.17.68.209:80       TIME_WAIT
  TCP    192.168.1.3:56349      23.66.230.242:80       TIME_WAIT
  TCP    192.168.1.3:56476      209.17.68.209:80       ESTABLISHED
  TCP    192.168.1.3:56523      216.250.63.1:80        ESTABLISHED
  TCP    192.168.1.3:56531      72.247.242.48:80       ESTABLISHED
  TCP    192.168.1.3:56540      209.17.68.209:80       ESTABLISHED
  TCP    192.168.1.3:56567      66.115.174.8:80        CLOSE_WAIT
  TCP    192.168.1.3:56587      192.168.1.1:80         ESTABLISHED
  TCP    192.168.1.3:56589      50.17.229.53:80        ESTABLISHED
  TCP    192.168.1.3:56591      107.20.218.118:80      ESTABLISHED
  TCP    [::]:80                [::]:0                 LISTENING
  TCP    [::]:135               [::]:0                 LISTENING
  TCP    [::]:445               [::]:0                 LISTENING
  TCP    [::]:554               [::]:0                 LISTENING
  TCP    [::]:2869              [::]:0                 LISTENING
  TCP    [::]:3306              [::]:0                 LISTENING
  TCP    [::]:3587              [::]:0                 LISTENING
  TCP    [::]:5357              [::]:0                 LISTENING
  TCP    [::]:10243             [::]:0                 LISTENING
  TCP    [::]:28730             [::]:0                 LISTENING
  TCP    [::]:49152             [::]:0                 LISTENING
  TCP    [::]:49153             [::]:0                 LISTENING
  TCP    [::]:49154             [::]:0                 LISTENING
  TCP    [::]:49156             [::]:0                 LISTENING
  TCP    [::]:49157             [::]:0                 LISTENING
  TCP    [::]:49159             [::]:0                 LISTENING
  UDP    0.0.0.0:1900           *:*
  UDP    0.0.0.0:3544           *:*
  UDP    0.0.0.0:3702           *:*
  UDP    0.0.0.0:3702           *:*
  UDP    0.0.0.0:3702           *:*
  UDP    0.0.0.0:3702           *:*
  UDP    0.0.0.0:3702           *:*
  UDP    0.0.0.0:3702           *:*
  UDP    0.0.0.0:5004           *:*
  UDP    0.0.0.0:5005           *:*
  UDP    0.0.0.0:5355           *:*
  UDP    0.0.0.0:11102          *:*
  UDP    0.0.0.0:26901          *:*
  UDP    0.0.0.0:27005          *:*
  UDP    0.0.0.0:27006          *:*
  UDP    0.0.0.0:27015          *:*
  UDP    0.0.0.0:27016          *:*
  UDP    0.0.0.0:27020          *:*
  UDP    0.0.0.0:27021          *:*
  UDP    0.0.0.0:28730          *:*
  UDP    0.0.0.0:37678          *:*
  UDP    0.0.0.0:50357          *:*
  UDP    0.0.0.0:50359          *:*
  UDP    0.0.0.0:50361          *:*
  UDP    0.0.0.0:52071          *:*
  UDP    0.0.0.0:52807          *:*
  UDP    0.0.0.0:61671          *:*
  UDP    0.0.0.0:61672          *:*
  UDP    0.0.0.0:61673          *:*
  UDP    0.0.0.0:64299          *:*
  UDP    0.0.0.0:64888          *:*
  UDP    127.0.0.1:1900         *:*
  UDP    127.0.0.1:44301        *:*
  UDP    127.0.0.1:49763        *:*
  UDP    127.0.0.1:50364        *:*
  UDP    127.0.0.1:52893        *:*
  UDP    127.0.0.1:55441        *:*
  UDP    127.0.0.1:56105        *:*
  UDP    127.0.0.1:59296        *:*
  UDP    127.0.0.1:62169        *:*
  UDP    127.0.0.1:64296        *:*
  UDP    127.0.0.1:64297        *:*
  UDP    127.0.0.1:64886        *:*
  UDP    127.0.0.1:64887        *:*
  UDP    192.168.1.3:137        *:*
  UDP    192.168.1.3:138        *:*
  UDP    192.168.1.3:1900       *:*
  UDP    192.168.1.3:5353       *:*
  UDP    192.168.1.3:55440      *:*
  UDP    192.168.1.3:55819      *:*
  UDP    192.168.1.3:56104      *:*
  UDP    [::]:3540              *:*
  UDP    [::]:3702              *:*
  UDP    [::]:3702              *:*
  UDP    [::]:3702              *:*
  UDP    [::]:3702              *:*
  UDP    [::]:5004              *:*
  UDP    [::]:5005              *:*
  UDP    [::]:5355              *:*
  UDP    [::]:28730             *:*
  UDP    [::]:50358             *:*
  UDP    [::]:50360             *:*
  UDP    [::]:50362             *:*
  UDP    [::]:64889             *:*
  UDP    [::1]:1900             *:*
  UDP    [::1]:5353             *:*
  UDP    [::1]:55439            *:*
  UDP    [fe80::f8a2:d5cd:dbb3:1f82%11]:1900  *:*
  UDP    [fe80::f8a2:d5cd:dbb3:1f82%11]:55438  *:*

C:\Users\Chandler>

I notice that the port "0.0.0.0" is active for the ports I need, and I've gone through the steps on how to fix that problem, and still no luck.

And finally, here is what I get when typing the general command "ipconfig"
http://i49.tinypic.com/2mea6c9.png

This is all the info that I can think of to supply, but PLEASE feel free to ask me if you need me to check something in order to help fix this. Thank you all SO MUCH in advance.
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#2
So I still don't understand.... In reading your other post, you said you solved some things. Are you saying this is fixed now or do you still need help with it. Judging by what I'm seeing, there are probably still issues. Let me know and we'll take it to the next step and get you going...
About Me:
I help people who at least try to help themselves. Please use the "Search" button before posting a new topic.
If you post, give us the info we need from the "READ ME FIRST" sticky at the top of each thread!

I'm here to share my experiences to help others. If I'm wrong about something, don't hold it against me, educate me.
I not perfect and try to learn from every failure, yours and mine.
Reply
#3
(07-08-2012, 05:39 PM)scso1502 Wrote:  So I still don't understand.... In readin gyour other post, you said you solved some things. Are you saying this is fixed now or do you still need help with it. Judging by what I'm seeing, there are probably still issues. Let me know and we'll take it to the next step and get you going...

Yes, there is still a problem. Help would be much appreciated! ^_^
Reply
#4
The first thing I suggest is adding your external IP address to you servers command line:

c:\SRCDS\orangebox\srcds.exe -console +ip xxx.xxx.xxx.xxx -game tf +hostport 27015 +tv_port 27021 +maxplayers 10 +map cp_orange_x3_dc5c

Substitute the x's with your IP address. You can get your external IP from this link:

http://www.showmyip.com

After that, restart your server, give it about 5 minutes to show up and test it.

Let me know how it goes and we'll move on if this doesn't fix it. It's certainly a necessary first step.
About Me:
I help people who at least try to help themselves. Please use the "Search" button before posting a new topic.
If you post, give us the info we need from the "READ ME FIRST" sticky at the top of each thread!

I'm here to share my experiences to help others. If I'm wrong about something, don't hold it against me, educate me.
I not perfect and try to learn from every failure, yours and mine.
Reply
#5
(07-09-2012, 06:41 PM)scso1502 Wrote:  The first thing I suggest is adding your external IP address to you servers command line:

c:\SRCDS\orangebox\srcds.exe -console +ip xxx.xxx.xxx.xxx -game tf +hostport 27015 +tv_port 27021 +maxplayers 10 +map cp_orange_x3_dc5c

Substitute the x's with your IP address. You can get your external IP from this link:

http://www.showmyip.com

After that, restart your server, give it about 5 minutes to show up and test it.

Let me know how it goes and we'll move on if this doesn't fix it. It's certainly a necessary first step.

Now whenever I run the server, I get an error that says "Couldn't Allocate any Server IP Port"
Reply
#6
I think your still having router issues. To eliminate this and work backwards, let's take the router completely out of the equation. Can you plug the server directly into your Internet modem and test it? If so, do that and let's see if it works. The we'll start dissecting the router settings more till we solve it.

Hang in there. We'll get it.
About Me:
I help people who at least try to help themselves. Please use the "Search" button before posting a new topic.
If you post, give us the info we need from the "READ ME FIRST" sticky at the top of each thread!

I'm here to share my experiences to help others. If I'm wrong about something, don't hold it against me, educate me.
I not perfect and try to learn from every failure, yours and mine.
Reply
#7
(07-11-2012, 04:28 PM)rogvid700 Wrote:  
(07-09-2012, 06:41 PM)scso1502 Wrote:  The first thing I suggest is adding your external IP address to you servers command line:

c:\SRCDS\orangebox\srcds.exe -console +ip xxx.xxx.xxx.xxx -game tf +hostport 27015 +tv_port 27021 +maxplayers 10 +map cp_orange_x3_dc5c

Substitute the x's with your IP address. You can get your external IP from this link:

http://www.showmyip.com

After that, restart your server, give it about 5 minutes to show up and test it.

Let me know how it goes and we'll move on if this doesn't fix it. It's certainly a necessary first step.

Now whenever I run the server, I get an error that says "Couldn't Allocate any Server IP Port"

Had some problems with my server to, then I found this thread and did what scso1502 said.
And as you wrote it came up "Could not allocate any server ip port"
so I removed the "+hostport" command in the runserver file
and then the server found one that worked =>
(Have tried to not have the +hostport before but didnt work then but did now when I had my IPv4-adress Smile
(Actually made this account just to say this Toungue)

Edit: Dammit, Cant connect to the server, I can find it in favorites and all but when I tried to connect its says "Connection failed after 4 retries"
but If I take a look at the Server window it says that the connection to steam servers was successful and the public ip is right.
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#8
Rolleyes 
Apparently there was a DoS attack tunnel for the default ports, so you have to do a port like, for example, 25568, or 25565. The internet is so annoying some times.
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