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[Resolved] Left4Dead dedicated server fps rate stuck at 10?
I'm running a source dedicated server at home on a Windows XP machine. It has 320ghz pentium 4 processor with 2 gigs of ram.

For a few years I ran a counter strike source server on this same machine using a program called ServerChecker you can find here

My fps rate has always ran around 250 but about a week ago I noticed that no one was playing on it so when I took a closer look I found it stuck at 10fps? I asked my kid if they change anything and they said no. The machine has on the 2 servers installed and nothing else except what HP sent with it.

Right now I am running srcdsfpsboost in the background so I at least an up to 30fps. ServerChecker automatically sets the priority to high so I don't have to worry about a crash or reboot. In fact the Left4Dead server is very stable with NO mods installed.

I have the variable -tickrate 66 set in the command line with
sv_maxrate 66
sv_minrate 33
sv_maxupdaterate 66
sv_minupdaterate 33
rate 30000/100000
in the server.cfg file. I changed these today in an effort to fixed the low fps problem but to no avail.

Before today I had this in the server.cfp file
sv_maxcmdrate 100
cl_cmdrate 30
cl_updaterate 20
rate 20000
sv_minrate 5000
sv_maxrate 8000
with no tickrate variable in the command line. These setting were working fine. I was wondering if a steam update could have caused the problem because I now get an error message in concole that says
"Unknown command sv_maxupdaterate
Unknown command sv_minupdaterate"

I could sure use some help with this.

Please let me know.

Firstly, L4D fps is limited to somewhere around that number, you do not need anymore than that, as it runs fine. Second, what is with the rate 30000/1000000? It is suppose to be rate 30000, rate 100000 nor 30000/100000. L4D also dosent have a tickrate, well it does, but its stuck at a low number.
Ryan White
Owner & CEO
When there is no one in the server I think it automatically drops down to that.
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
FPS of 10 is normal.

Tickrate is limited to 30 and it's normal too.
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Tickrate 30
FPS: 30

these are default and maximum.

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