02-18-2009, 08:13 AM
Hey guys, I just got Serverchecker and have a couple questions for those of you who use it.
It seems like a great tool for running multiple servers, however the way I previously had my servers set up was using an autoupdate/autorestart script like so:
I really liked the fact that the server autoupdated whenever it crashed or was restarted. However we occasionally got popup error messages that kept the script from restarting the server, so I though I'd try out ServerChecker, which is supposed to handle all of that. Problem is I don't really see a way to autoupdate the server using ServerChecker.
Sure I could make it schedule a a 5 minute downtime everyday and set up a scheduled task to update the server during the downtime, but I really don't want to have a scheduled downtime. I'd rather the server kept running and only updated when it crashed or when I restarted it. So does anyone know of a way to accomplish this using ServerChecker?
Also a couple more questions: What happens when you use the quit command in HLSW when running the server using ServerChecker? Does it exit? Does it restart normally? Does ServerChecker have a problem with doing this?
And ServerChecker seems to be a pretty damn old tool now. Is 3.03 the latest version out there? I saw a thread on DumbClan's forums about how they were working on a version 4.0, but that thread hasn't been updated by the devs since June of 2008, not to mention that the 4.0 project was started in Nov. of 2006!
Thanks for any insights.
P.S. If I can't find a way to autoupdate using ServerChecker I'll probably go back to my scripts and end up using the AutoIt/FireDaemon combo to handle the popup errors.
It seems like a great tool for running multiple servers, however the way I previously had my servers set up was using an autoupdate/autorestart script like so:
Code:
@echo off
:run
start /wait /High C:\srcds\dods_1\hldsupdatetool.exe -command update -game dods -dir .
start /wait /High C:\srcds\dods_1\orangebox\srcds.exe -game dod -console +ip 55.555.55.555 +port 27015 -tickrate 66 +maxplayers 32 +map dod_avalanche +exec server.cfg
goto run
I really liked the fact that the server autoupdated whenever it crashed or was restarted. However we occasionally got popup error messages that kept the script from restarting the server, so I though I'd try out ServerChecker, which is supposed to handle all of that. Problem is I don't really see a way to autoupdate the server using ServerChecker.
Sure I could make it schedule a a 5 minute downtime everyday and set up a scheduled task to update the server during the downtime, but I really don't want to have a scheduled downtime. I'd rather the server kept running and only updated when it crashed or when I restarted it. So does anyone know of a way to accomplish this using ServerChecker?
Also a couple more questions: What happens when you use the quit command in HLSW when running the server using ServerChecker? Does it exit? Does it restart normally? Does ServerChecker have a problem with doing this?
And ServerChecker seems to be a pretty damn old tool now. Is 3.03 the latest version out there? I saw a thread on DumbClan's forums about how they were working on a version 4.0, but that thread hasn't been updated by the devs since June of 2008, not to mention that the 4.0 project was started in Nov. of 2006!
Thanks for any insights.
P.S. If I can't find a way to autoupdate using ServerChecker I'll probably go back to my scripts and end up using the AutoIt/FireDaemon combo to handle the popup errors.