02-11-2009, 10:51 AM
![[Image: physae2.jpg]](http://img147.imageshack.us/img147/4973/physae2.jpg)

Any ideas why this happens? And how to fix it?
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02-11-2009, 03:16 PM
1) Your tickrate is wayyy down.
2) Might be something wrong with the physics settings 3) Restart server to see if it helps 4) If Hosting from your own box, make sure fpsbooster is running ![]()
02-11-2009, 04:45 PM
pengy Wrote:1) Your tickrate is wayyy down. 1) tickrate = 100 2) I didn't change any physics settings in my server.cfg as far as I know 3. I tried this 4. This is hosted somewhere else. ![]()
02-11-2009, 04:52 PM
Well, i saw the tickrate as 20, is it a deathrun map? If it is, then you need a 66 tick server for most deathruns to work.
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02-11-2009, 04:54 PM
pengy Wrote:Well, i saw the tickrate as 20, is it a deathrun map? If it is, then you need a 66 tick server for most deathruns to work. I don't get it. Why would you say that the tickrate is 20? ![]()
02-11-2009, 04:56 PM
In your screenshot the net_graph 3 is showing only 20 tick, In :235 6.26k/s 20.3/s (Thats tickrate of server unless you have slow dl speed or set it wrong in cfg)
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02-11-2009, 04:58 PM
pengy Wrote:In your screenshot the net_graph 3 is showing only 20 tick, In :235 6.26k/s 20.3/s (Thats tickrate of server unless you have slow dl speed or set it wrong in cfg) How do I fix this? I have a 100 tick server with 24 slots if that helps. ![]()
02-11-2009, 05:00 PM
Well, add this to your game autoexec
cl_updaterate 100 cl_cmdrate 100 rate 25000 That may fix it, if it doesn't then your server is not running at 100tick ![]()
02-11-2009, 05:03 PM
(This post was last modified: 02-11-2009, 05:04 PM by davekay747.)
pengy Wrote:Well, add this to your game autoexec AH! cl_updaterate on my client side was the problem. Now I am getting 100. Thanks. Now, back to my original problem... ![]()
02-11-2009, 05:11 PM
pengy Wrote:Is it happening on all maps with props? Or just one map. All maps ![]()
02-11-2009, 05:14 PM
Can i have the server ip? I want to see what happens when i shoot one
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02-11-2009, 05:20 PM
CPU In Out Uptime Users FPS Players
35.00 45483.87 161321.98 460 36 333.44 14 L 02/11/2009 - 01:19:16: rcon from "XX.XX.XXX.XX:3584": command "stats" ![]()
02-12-2009, 05:32 AM
Does it affect all players? Or just you?
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