Alright, I've been having computer issues the past couple weeks so I haven't been able to get anything done with the server. However I did try out all the suggestions and none of them worked so I'm going to post all my server settings. NOTE server is now on a different PC so the IP address is different, so now the IP's that were forwarded in the screenshots above have been changed to 192.168.0.106 PLUS this computer is now in a Demilitarized zone (DMZ Mode) so it is completely removed from the protection of the router
"c:\HLserver\orangebox\srcds.exe -console -game tf -port 27015 +ip 192.168.0.106 +maxplayers 10 +map cp_dustbowl"
(Startup.bat)
"//NOVA PROSPEKT CLAN TF2 SERVER CONFIG FILE MODIFIED BY BLOODYHANDS!!//
//SPECIALLY ORDERED BY ALL MY SWWEEETTT FRIENDS ENJOY!!//
//DATE STAMP: AARSEN SOUSA: LAST EDITED: JUNE 27th, 2008 1:25:30AM//
// General Settings //
// Hostname for server.
hostname "Ben Konyi's Server!"
sv_password "ben"
// Maximum number of rounds to play before server changes maps
mp_maxrounds 6
//Maximum number of points on a team before the server changes map
mp_winlimit "0"
// Set to lock per-frame time elapse
host_framerate 0
// Set the pause state of the server
setpause 0
// Control where the client gets content from
// 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only
sv_pure 1
// Is the server pausable
sv_pausable 0
// Type of server 0=internet 1=lan
sv_lan 0
// Whether the server enforces file consistency for critical files
sv_consistency 1
// Collect CPU usage stats
sv_stats 1
//Disable's respawn Times
mp_disable_respawn_times 1
mp_showrespawntimes 1
// Execute Banned Users //
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip
// Contact & Region //
// Contact email for server sysop
sv_contact tenpinben@hotmail.com
// The region of the world to report this server in.
// -1 is the world, 0 is USA east coast, 1 is USA west coast
// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_region 0
// Rcon Settings //
//*Somthing stupid so that it keeps people guessing*
// Password for rcon authentication
rcon_password hello
// Number of minutes to ban users who fail rcon authentication
sv_rcon_banpenalty 1440
// Max number of times a user can fail rcon authentication before being banned
sv_rcon_maxfailures 4
// Log Settings //
// Enables logging to file, console, and udp < on | off >.
log on
// Log server information to only one file.
sv_log_onefile 1
// Log server information in the log file.
sv_logfile 1
// Log server bans in the server logs.
sv_logbans 1
// Echo log information to the console.
sv_logecho 0
// Rate Settings //
// Frame rate limiter
//*DO NOT TOUCH THIS UNLESS YOU KNOW WHAT YOUR DOING!*//
fps_max 400
//*DO NOT TOUCH THIS UNLESS YOU KNOW WHAT YOUR DOING!*//
sv_minrate 5000
sv_maxrate 30000
sv_minupdaterate 33
sv_maxupdaterate 67
sv_mincmdrate 33
sv_maxcmdrate 67
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
// Download Settings //
// Allow clients to upload customizations files
sv_allowupload 1
// Allow clients to download files
sv_allowdownload 1
// Maximum allowed file size for uploading in MB
net_maxfilesize 128
//Location from which clients can download missing files
sv_downloadurl "http://dorclan.urdw2.com/tf/"
// Team Balancing //
// Eanble team balancing
mp_autoteambalance 1
// Time after the teams become unbalanced to attempt to switch players.
//mp_autoteambalance_delay 60
// Time after the teams become unbalanced to print a balance warning
//mp_autoteambalance_warning_delay 30
// Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
mp_teams_unbalance_limit 1
// Round and Game Times //
// Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers!
mp_enableroundwaittime 1
// Time after round win until round restarts
mp_bonusroundtime 20
// If non-zero, the current round will restart in the specified number of seconds
mp_restartround 0
//Enable sudden death
mp_stalemate_enable 1
// Timelimit (in seconds) of the stalemate round.
mp_stalemate_timelimit 120
// game time per map in minutes
mp_timelimit 20
mp_stalemate_at_timelimit 0
// Client CVARS //
// Restricts spectator modes for dead players
mp_forcecamera 1
// toggles whether the server allows spectator mode or not
mp_allowspectators 1
// toggles footstep sounds
mp_footsteps 1
// toggles game cheats
sv_cheats 0
// After this many seconds without a message from a client, the client is dropped
sv_timeout 360
// Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time?
mp_idlemaxtime 6
// Deals with idle players 1=send to spectator 2=kick
mp_idledealmethod 1
// time (seconds) between decal sprays
decalfrequency 10
//Allow Flashlights
mp_flashlight 0
// Communications //
// enable voice communications
sv_voiceenable 1
// Players can hear all other players, no team restrictions 0=off 1=on
sv_alltalk 1
// amount of time players can chat after the game is over
mp_chattime 10
sv_voicecodec vaudio_speex
//sv_voicequality 1 : 2400bps
//sv_voicequality 2 : 6000bps
//sv_voicequality 3 : 8000bps
//sv_voicequality 4 : 11200bps
//sv_voicequality 5 : 15200bps
//sv_voicequality "2"
//voice_quality "2"
//voice_overdrive "2"
// enable party mode
//tf_birthday 1
tf_flag_caps_per_round "4"
tf_stats_track "1"
tf_playergib "1"
mp_autocrosshair "1"
mp_fraglimit "0"
mp_friendlyfire "0"
mp_respawnwavetime "0"
sv_gravity "800"
//----------------------------------//**ManiLoad**\--------------------------------------\
//exec mani_server.cfg"
This server.cfg file has been known to work before on a running clan server.
Once again, any help is greatly appreciated! It'd be great to get this thing up before the scout update on Tuesday!