11-19-2022, 04:26 PM
hello anybody who is still alive., i seek leads to a resolution for an issue involving my counter strike source server being ran off nodecraft.
above is a segment from the console read out at the time of the crash occurrence. if the servers been on and running and no ones played for an unknown period of time (2 hours ago to 2 days ago) it seems as if when you join and go straight to rtv nominate to pick a map and vote to switch no matter what map you pick or go to switch to the server launches like its switching the map but crashes and restarts. after the first initial crash and restart you can join again and then the rtv nominate works. the first try after the first crash initially it switches to the maps no problem. but then (it gets better) after about 15 - 30 minutes of game play on ANY map, the server just crashes, losing connection with a 50 second auto disconnect (traditionally). when the server crashes it starts back up right away no problem default to my custom map i made de_drn0s_nuclear_facility.bsp. and all that seems to be in the console is the double free or corruption (!prev) - Aborted (core dumped) error read out. i honestly dont think this issue occurs when the server restarts and is running my custom map so thats whats weird. its like the maps changed to may even crash faster. so it seems like im always stuck only able to play 20 minutes of any of the 600+ maps i have on there and im always stuck able to play as long as i will on my custom map thats default to run on the server initially. any help or further information needed to help me figure this out or what the issue could be feel free to hit me up on steam or on here or on any of my media platforms.
http://riddleb0x.rf.gd/drn0/motdpage.php
dr.N0 STEAM ACCOUNT
https://steamcommunity.com/id/dr_n0
the server ___________________
IPORT:.: 66.242.13.202:27015
GAME:.: Counter Strike: Source
Counter Strike: Source
MOTDPAGE:.:WEB.
LINK:.: http://riddleb0x.rf.gd/css/motdpage.php
SERVER APP ID.: 232330
thanks you guys were always the best!!!
Code:
[2022-11-19 01:02:26]: L 11/19/2022 - 06:02:26: "DR.N0 Uri<27><BOT><TERRORIST>" killed "dr.N0<17><[U:1:22856930]><CT>" with "scout"
[2022-11-19 01:02:39]: L 11/19/2022 - 06:02:39: "DR.N0 Frank<26><BOT><CT>" killed "DR.N0 Uri<27><BOT><TERRORIST>" with "aug" (headshot)
[2022-11-19 01:02:45]: L 11/19/2022 - 06:02:45: "DR.N0 Wyatt<20><BOT><TERRORIST>" killed "DR.N0 Frank<26><BOT><CT>" with "scout" (headshot)
[2022-11-19 01:02:48]: L 11/19/2022 - 06:02:48: "DR.N0 Wyatt<20><BOT><TERRORIST>" killed "DR.N0 Toby<29><BOT><CT>" with "scout"
[2022-11-19 01:02:57]: L 11/19/2022 - 06:02:57: "DR.N0 Alfred<19><BOT><CT>" killed "DR.N0 Wyatt<20><BOT><TERRORIST>" with "m249"
[2022-11-19 01:03:06]: L 11/19/2022 - 06:03:06: "DR.N0 Norm<21><BOT><CT>" triggered "Touched_A_Hostage"
[2022-11-19 01:03:06]: L 11/19/2022 - 06:03:06: "DR.N0 Norm<21><BOT><CT>" triggered "Touched_A_Hostage"
[2022-11-19 01:03:10]: double free or corruption (!prev)
[2022-11-19 01:03:11]: Aborted (core dumped)
[2022-11-19 01:03:11]: Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
[2022-11-19 01:03:11]: Sat Nov 19 06:03:11 UTC 2022: Server restart in 10 seconds
[2022-11-19 01:03:24]: Loaded 1335 VPK file hashes from /home/container/cstrike/cstrike_pak.vpk for pure server operation.
above is a segment from the console read out at the time of the crash occurrence. if the servers been on and running and no ones played for an unknown period of time (2 hours ago to 2 days ago) it seems as if when you join and go straight to rtv nominate to pick a map and vote to switch no matter what map you pick or go to switch to the server launches like its switching the map but crashes and restarts. after the first initial crash and restart you can join again and then the rtv nominate works. the first try after the first crash initially it switches to the maps no problem. but then (it gets better) after about 15 - 30 minutes of game play on ANY map, the server just crashes, losing connection with a 50 second auto disconnect (traditionally). when the server crashes it starts back up right away no problem default to my custom map i made de_drn0s_nuclear_facility.bsp. and all that seems to be in the console is the double free or corruption (!prev) - Aborted (core dumped) error read out. i honestly dont think this issue occurs when the server restarts and is running my custom map so thats whats weird. its like the maps changed to may even crash faster. so it seems like im always stuck only able to play 20 minutes of any of the 600+ maps i have on there and im always stuck able to play as long as i will on my custom map thats default to run on the server initially. any help or further information needed to help me figure this out or what the issue could be feel free to hit me up on steam or on here or on any of my media platforms.
http://riddleb0x.rf.gd/drn0/motdpage.php
dr.N0 STEAM ACCOUNT
https://steamcommunity.com/id/dr_n0
the server ___________________
IPORT:.: 66.242.13.202:27015
GAME:.: Counter Strike: Source
Counter Strike: Source
MOTDPAGE:.:WEB.
LINK:.: http://riddleb0x.rf.gd/css/motdpage.php
SERVER APP ID.: 232330
thanks you guys were always the best!!!