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RCON Quit Server Crash
#1
Ok I have a dedicated box running a couple of servers. When I have someone use "Quit" in HLSW or if I do in SRCDS itself i get this
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I have a .bat attending the servers as well

Code:
@echo off
cls
echo Protecting srcds from crashes...
echo If you want to close srcds and this script, close the srcds window and type Y depending on your language followed by Enter.
title TF2 Server Watchdog
:srcds
echo (%time%) srcds started.
start /wait D:\TF2\orangebox\srcds.exe -console -game tf -ip 69.147.229.115 -hostport 27015 +maxplayers 32 +map cp_dustbowl -autoupdate
echo (%time%) WARNING: srcds closed or crashed, restarting.
goto srcds

Any help will be appreciated, I have searched for about an hour for a solution.
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#2
Do you have any plugins?
Also, change -hostport to -port
-hostpost doesn't work Toungue
Also, remove -autoupdate since it doesn't work in Windows.
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#3
ok i took out what u said and it still does the same thing.

Here is the list of stuff active on the sever:

"teamswitch_version",
"sm_spray_version",
"sb_version",
"kac_version",
"alltalkmanager_version",
"sm_advertisements_version",
"sm_nextmap",
"sourcemod_version",
"oil_version",
"cafeblock_version",
"cafeblock_apology",
"sbsrc_version",
"sb_action",
"metamod_version",
"mp_teamplay",
"mp_fraglimit",
"mp_falldamage",
"mp_weaponstay",
"mp_forcerespawn",
"mp_footsteps",
"mp_flashlight",
"mp_autocrosshair",
"decalfrequency",
"mp_teamlist",
"mp_allowNPCs",
"mp_friendlyfire",
"mp_fadetoblack",
"sv_gravity",
"sv_stopspeed",
"sv_noclipaccelerate",
"sv_noclipspeed",
"sv_specaccelerate",
"sv_specspeed",
"sv_specnoclip",
"sv_maxspeed",
"sv_accelerate",
"sv_airaccelerate",
"sv_wateraccelerate",
"sv_waterfriction",
"sv_footsteps",
"sv_rollspeed",
"sv_rollangle",
"sv_friction",
"sv_bounce",
"sv_stepsize",
"r_VehicleViewDampen",
"r_JeepViewDampenFreq",
"r_JeepViewDampenDamp",
"r_JeepViewZHeight",
"r_AirboatViewDampenFreq",
"r_AirboatViewDampenDamp",
"r_AirboatViewZHeight",
"mp_timelimit",
"nextlevel",
"mp_respawnwavetime",
"mp_tournament",
"tf_arena_preround_time",
"tf_arena_round_time",
"tf_arena_max_streak",
"mp_teams_unbalance_limit",
"mp_maxrounds", "mp_winlimit",
"mp_disable_respawn_times",
"mp_autoteambalance",
"mp_stalemate_enable",
"mp_stalemate_at_timelimit",
"sv_alltalk",
"tf_maxspeed",
"tf_birthday",
"mp_tournament_stopwatch",
"tf_arena_force_class",
"tf_arena_change_limit",
"tf_arena_override_cap_enable_time",
"tf_gamemode_arena",
"tf_gamemode_cp",
"tf_gamemode_ctf",
"tf_gamemode_payload",
"tf_weapon_criticals",
"sv_password",
"sv_tags",
"tv_relaypassword",
"tv_password",
"deathmatch",
"coop",
"sv_cheats",
"sv_pausable",
"sv_contact",
"sv_voiceenable",
"tv_enable",
"gamedir",
"gamename",
"steamid",
"clientcount",
"clientmax",
"botcount",
"secure"
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#4
I have gotten this error myself at some times, randomly. I use FireDaemon nowadays to run my servers, it works perfectly and eliminates the annoyance caused by the error messages.
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