02-06-2009, 08:29 PM
stronius Wrote:I did a lot of reading / testing and research, and considering CSS is based on UDP, the TCP/IP settings will have no effect on your game server's, aside from RCON and any web based control panel you may have. However, I was suggested to test disabling Interrupt Moderation & Flow Control, so I did and found a big improvement after disabling both features. I also set Transmit & Receive buffers to 512, and set affinity to one core. Running incredible now. Feel free to share any other tips you may have figured out.i disabled interrupt and changed buffer servers feel real nice now i have to wait till tomorrow when the servers are running at full steam ahead to see if thats what was causing my problem.