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Can't get game server on hosted webserver to show up
#1
I am attempting to setup a TF2 dedicated server on my webserver, which is operated by a hosting company, but I have full root access via SSH and everything.

I successfully ran the commands to install the game files and everything, and can initialize srcds (port 27015) without any problems. However, when I go to see if the server is showing up, I get nothing.

The IP of the server SHOULD be 208.73.37.212:27015. I can't figure out what's stopping it from showing up publicly.

Any help would be appreciated. Sad
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#2
It could be that your hosting company has firewall blocking connections to "suspicious" ports. Try to verify from your hosting company that they don't block UDP connection to port 27015.

Another related thing you could do is install qstat [ http://qstat.org/ ]. Then run qstat inside your server with "qstat -a2s 208.73.37.212:27015" or "qstat -a2s 127.0.0.1:27015". If you get results this way, you'll know the server is properly running and there's definitely firewall blocking the connection.
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#3
css Wrote:It could be that your hosting company has firewall blocking connections to "suspicious" ports. Try to verify from your hosting company that they don't block UDP connection to port 27015.

Another related thing you could do is install qstat [ http://qstat.org/ ]. Then run qstat inside your server with "qstat -a2s 208.73.37.212:27015" or "qstat -a2s 127.0.0.1:27015". If you get results this way, you'll know the server is properly running and there's definitely firewall blocking the connection.

Okay, I did that, and got...

ADDRESS PLAYERS MAP RESPONSE TIME NAME
208.73.37.212:27015 DOWN

So that means there's no firewall issue, and I just messed up somewhere setting up srcds? :\

EDIT: No, I'm stupid, I forgot to initialise the game server before I did that. I initialised it, then ran the qstat thing, and got:

ADDRESS PLAYERS MAP RESPONSE TIME NAME
208.73.37.212:27015 no response

Which is exactly what it does when I ping the port, too.
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