12-12-2021, 07:03 PM
Hello, I'm currently running a L4D2 server which using port 27015, was running fine and folks can connect with no problems. Early today I'm tried to run a different one on port 27016 (from another directory which I'm copied from the first one, with its own server.cfg and a different steam group linked).
Everything seem normal at first, the second server was appear in my game on the "Steam Group Server" tab as well as the first one. But I can't connect to it using the same method I always use: from the lobby with mm_dedicated_force_server internalIP:port. Sometime the #2 server changed map as I connect to it but again, I can't get in.
I tried connect to it directly by the console with connect externalIP:port but seem like the game weirdly redirected me to the first server, same with internalIP, as showed in server logs.
The two server was properly listed on serverbrowser.
The two server has mostly the same set of plugin (Just disable some plugin in #2)
All the port used is forwarded.
Server #1 run command
Server #2 run command
Sourcemod and metamod on both server:
This is what showing in server #2 console while I'm connecting from lobby.
This is what showing in server #1 console while I'm using "connect externalIP:27016"
Any help is greatly appreciated!
Everything seem normal at first, the second server was appear in my game on the "Steam Group Server" tab as well as the first one. But I can't connect to it using the same method I always use: from the lobby with mm_dedicated_force_server internalIP:port. Sometime the #2 server changed map as I connect to it but again, I can't get in.
I tried connect to it directly by the console with connect externalIP:port but seem like the game weirdly redirected me to the first server, same with internalIP, as showed in server logs.
The two server was properly listed on serverbrowser.
The two server has mostly the same set of plugin (Just disable some plugin in #2)
All the port used is forwarded.
Server #1 run command
Code:
srcds.exe -console -game "left4dead2" -maxplayers 12 +map "c1m1_hotel" -port 27015 -insecure -condebug -usercon
Code:
srcds.exe -console -game "left4dead2" -maxplayers 12 +map "c2m1_highway" -port 27016 -insecure -condebug -usercon
PHP Code:
SourceMod Version Information:
SourceMod Version: 1.11.0.6775
SourcePawn Engine: 1.11.0.6775, jit-x86 (build 1.11.0.6775)
SourcePawn API: v1 = 5, v2 = 14
Compiled on: Oct 13 2021 17:02:03
Built from: https://github.com/alliedmodders/sourcemod/commit/97383028
Build ID: 6775:97383028
http://www.sourcemod.net/
Metamod:Source Version Information
Metamod:Source version 1.11.0-dev+1145
Plugin interface version: 16:14
SourceHook version: 5:5
Loaded As: Valve Server Plugin
Compiled on: Jul 12 2021 05:28:44
Built from: https://github.com/alliedmodders/metamod-source/commit/0bb53f2
Build ID: 1145:0bb53f2
http://www.metamodsource.net/
PHP Code:
ReplyReservationRequest: Reservation request with bogus payload data from *myip:port* [512 bytes]
PHP Code:
Client "Supreme Leader" connected.
Dropped Supreme Leader from server (Disconnect by user.)
Any help is greatly appreciated!
Server OS: Windows 10 Pro 64-bit (10.0, Build 19043)
Processor: AMD Ryzen 5 3600 6-Core Processor (12 CPUs), ~3.6GHz
Ram: 32 GB
Game(s): Left 4 Dead 2
Processor: AMD Ryzen 5 3600 6-Core Processor (12 CPUs), ~3.6GHz
Ram: 32 GB
Game(s): Left 4 Dead 2