Posts: 1
Threads: 1
Joined: Nov 2008
Reputation:
0
11-22-2008, 04:31 AM
(This post was last modified: 11-22-2008, 05:23 AM by Scape.)
Can someone point me to a guide that shows me how I alter the little banner under This third-party server provided by.
Additional how do I make the server start with a lobby rather then at start of a map ?
Posts: 20
Threads: 4
Joined: Apr 2008
Reputation:
0
11-22-2008, 05:30 AM
(This post was last modified: 11-22-2008, 05:31 AM by FearTX.)
You can steal valves stuff and edit it for your server
you follow thinks links in the host.txt file and as well the motd file. the relevant files you need to grab from the links are banner.htm, banner.jpg, Left 4 Dead.htm, main.css. and the image files. the image files are referenced in main.css for the motd and for the banner its referenced in the banner.htm.
Use photoshop to have fun with the images....
Good luck dunno if you can get in trouble for it.
Posts: 16
Threads: 3
Joined: Sep 2008
Reputation:
0
What's the actual in-game size of the banner?
Posts: 1
Threads: 0
Joined: Nov 2008
Reputation:
0
For the banner do we need a website or can we use a free hosting site like photobucket?
Does the url need to end with .htm for it to work?
Posts: 8
Threads: 1
Joined: Nov 2008
Reputation:
0
If I enter any html code in the motd or host file then it doesn't work..it simply displays the text in the space. IO can get the motd to display if I simply link to the motd .jpg...but it doesn't centre
Posts: 20
Threads: 4
Joined: Apr 2008
Reputation:
0
the banner and or motd could be in a variety of sizes depending on which resolution you wanted the graphics to display for. The point in using html is to get the graphics to display correctly for all resolutions. The sizes of the graphics that valve has linked to the windows would be the correct size for the aspect of the windows.
The above html works well.
I use the following: html for sizing the graphics in the browser for L4D, and css for formatting the windows.
HTML:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html><head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>L4D motd</title>
<link rel="stylesheet" type="text/css" href="def.css">
</head><body>
<img src="images/bg_server_hk.jpg" border="0" width="100%" height="100%">
</body></html>
CSS: (that would be the def.css referenced above)
/* CSS Document */
* { outline: none }
body {
background-color:#000000;
padding:0;
margin:0;
}
the html will work for the banner window and the motd window, you just need to have two copies of it with different names (i.e. banner.htm, motd.htm) on your webhost with the links on the game server pointing to the appropriate file. the two html files can share the def.css file.
the correct size for the graphics, or what seems to work best for me is:
banner: 673x135
motd: 1000x700