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mapchange resets sv_cheats 1 & sk_max not working?
#1
Hello. I've experimented, looked far and wide, and am just stumped.

I'm running srcds / hl2dm / hl2mp in FreeBSD 7.0 and it runs fine.

I'm trying to just have a little lan to goof off on, but have found that even though I set sk_max_ar2 to 240 and have been to fujitechs.com's server where they have it set and showing up with 244 round clips and 40 unit crossbow clips (unless I'm mistaken), I can't get it to work on mine.

I have set "sv_cheats 1" successfully.
sk_max_ar2 240 gets set... but it doesn't actually show up while playing.

I've tried putting it in the start command line, /cfg/server.cfg and in the server console in addition to by rcon. Any ideas? The closest thing I've seen for a guide on this is here:

http://developer.valvesoftware.com/wiki/Changing_max_ammo_in_HL2

Does this mean changing sk_max_ar2 or other sk_max cvars can't be done in the console?

oh, also, I've noticed even though I have sv_cheats 1 in server.cfg (and it does load), when I join, sv_cheats gets set back to 0. Is there a way to fix this?

I'd really appreciate any helpful response. Thanks.
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#2
I would just try the tutorial on the website you found.
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#3
Spartanfrog Wrote:I would just try the tutorial on the website you found.

So I guess the reason sk_max_crossbow 40 doesn't work in console or autoexec.cfg / skill.cfg in hl2mp/cfg is because like in the tutorial, it's got to be hard coded in a gcf file? That's what that tutorial is for.
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