SRCDS Steam group


Server.cfg error ?
#1
I have just been through a Linux install guide, all the files have downloaded and I can start the server.

If I start it without a server.cfg, the server starts, contacts the master servers, says connection to the Steam Servers successful, VAC secure mode activated.

After that nothing else happens.

If I start the server with a server.cfg the console display loops continuously and never gets to the stage above.

Can anyone help please?
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#2
What "loops"?
Can you post an example, as well as your server.cfg?

Are you sure your server.cfg doesn't change any changelevel or exec server.cfg command?
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#3
Mooga Wrote:What "loops"?
Can you post an example, as well as your server.cfg?

Are you sure your server.cfg doesn't change any changelevel or exec server.cfg command?

Here is the server.cfg............

// server name
hostname "SPS.org"

// server admin (rcon) passsword
rcon_password "********"

// server join password
sv_password ""

// Advanced RCON
sv_rcon_banpenalty 15
sv_rcon_maxfailures 5
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30

// server cvars
mp_footsteps 1

// only allow 1 player difference between teams
mp_limitteams 1
mp_autoteambalance 1

mp_autokick 0
mp_flashlight 1
mp_tkpunish 1
mp_forcecamera 0
sv_alltalk 0
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 2
mp_hostagepenalty 5
sv_voiceenable 1
mp_allowspectators 1
mp_chattime 10
sv_timeout 65

// round specific cvars
mp_freezetime 4
mp_timelimit "25"

mp_roundtime "3"
mp_maxrounds "20"
mp_startmoney "800"
mp_c4timer "45"
mp_fraglimit 0
mp_maxrounds 20
mp_winlimit "10"
mp_playerid 0
mp_spawnprotectiontime 5
mp_friendlyfire "0"

// bandwidth rates/settings
sv_minrate 3000
sv_maxrate 20000
decalfrequency 60
sv_maxupdaterate 100
sv_minupdaterate 30

// server logging
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

//Specify that we want this specific servers logs placed in a folder called logs/server1
//to separate them from another servers logs


// operation
sv_lan 0
// region the server should appear in under the steam browser
sv_region 3
sv_contact "www.example.com"


// map cycle for this server
mapcyclefile "mapcycleserver1.cfg"

// motd file for this server
// Note: You could simply have this as motd.txt in all config files, so that all servers share the same config file
// This is just an example so you know how to specify individual ones if necessary
motdfile "motdserver1.txt"


// execute our banned suer files
exec banned_user.cfg
exec banned_ip.cfg


// launch our starting map, in this case, de_dust
map de_dust

As for a loop

[Image: untitled.jpg]
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#4
Take out the map line:
Code:
// launch our starting map, in this case, de_dust
map de_dust
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#5
I get this now......

[Image: hang.jpg]
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#6
that means your server is started
~ trewq
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#7
You are probably looking at the errors SRCDS throws out when it starts up, ignore them Big Grin

As King Goilio said, that shows your server has started.
Clan of Doom: www.clanofdoom.co.uk






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#8
I am getting this error when I try to connect now........

[Image: csserror.jpg]
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