06-05-2008, 01:54 AM
I am unable to set the IP for the server as my external one, I have tried the -ip command but get problems with allocating the UDP port, i'll post my settings and log below.
I have forwarded the internal ip 192.168.0.3 for all the needed ports, the server pc is also wireless if that creates any other problems. The server pc is dual booted with vista my network map displays it as wireless lan 192.168.0.3 but what also confuses me is that on ubuntu when I try to run the server the ip 127.0.1.1 shows up for the server network, I am unable to see what the local IP for the server is using Ubuntu and if I use 127.0.1.1 to forward the ports it declares it an 'illigal address'.
Thanks in advance for the help.
lan@lan-desktop:~$ cd srcds_l
lan@lan-desktop:~/srcds_l$ ./srcds_run -console -game cstrike +map cs_italy +maxplayers 10
Auto detecting CPU
Using AMD-Opteron (64 bit) Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 10
Network: IP 127.0.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Unknown command "sv_secure"
couldn't exec banned_user.cfg
couldn't exec banned_ip.cfg
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Server logging enabled.
Server logging data to file logs/L0604000.log
L 06/04/2008 - 16:39:35: Log file started (file "logs/L0604000.log") (game "/home/lan/srcds_l/cstrike") (version "3471")
L 06/04/2008 - 16:39:35: server_cvar: "mp_autoteambalance" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_forcerespawn" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_teamplay" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_fraglimit" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_maxrounds" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_timelimit" "15"
L 06/04/2008 - 16:39:35: server_cvar: "mp_roundtime" "2.5"
L 06/04/2008 - 16:39:35: server_cvar: "mp_autocrosshair" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_c4timer" "30"
L 06/04/2008 - 16:39:35: server_cvar: "mp_falldamage" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_flashlight" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_footsteps" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_freezetime" "2"
L 06/04/2008 - 16:39:35: server_cvar: "mp_friendlyfire" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_hostagepenalty" "4"
L 06/04/2008 - 16:39:35: server_cvar: "mp_limitteams" "2"
L 06/04/2008 - 16:39:35: server_cvar: "sv_footsteps" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_weaponstay" "0"
L 06/04/2008 - 16:39:35: server_cvar: "decalfrequency" "10"
L 06/04/2008 - 16:39:35: server_cvar: "sv_specaccelerate" "5"
L 06/04/2008 - 16:39:35: server_cvar: "sv_specnoclip" "1"
L 06/04/2008 - 16:39:35: server_cvar: "sv_specspeed" "3"
L 06/04/2008 - 16:39:35: server_cvar: "sv_gravity" "800"
L 06/04/2008 - 16:39:35: server_cvar: "sv_friction" "4"
L 06/04/2008 - 16:39:35: server_cvar: "sv_airaccelerate" "10"
L 06/04/2008 - 16:39:35: server_cvar: "sv_stopspeed" "75"
L 06/04/2008 - 16:39:35: server_cvar: "sv_stepsize" "18"
L 06/04/2008 - 16:39:35: server_cvar: "sv_maxspeed" "320"
couldn't exec mani_server.cfg
Unknown command "ma_war"
Console: Public Mode CFG executed
L 06/04/2008 - 16:39:35: "Console<0><Console><Console>" say "Public Mode CFG executed"
Adding master server 68.142.72.250:27011
Adding master server 69.28.151.162:27011
L 06/04/2008 - 16:45:54: World triggered "Round_Start"
Connection to Steam servers successful.
VAC secure mode is activated.
A2C_PRINT from 69.28.151.162:27011 :
No challenge for your address.
A2C_PRINT from 68.142.72.250:27011 :
No challenge for your address.
I have forwarded the internal ip 192.168.0.3 for all the needed ports, the server pc is also wireless if that creates any other problems. The server pc is dual booted with vista my network map displays it as wireless lan 192.168.0.3 but what also confuses me is that on ubuntu when I try to run the server the ip 127.0.1.1 shows up for the server network, I am unable to see what the local IP for the server is using Ubuntu and if I use 127.0.1.1 to forward the ports it declares it an 'illigal address'.
Thanks in advance for the help.
Code:
./srcds_run -console -game cstrike +map cs_italy +maxplayers 10
lan@lan-desktop:~$ cd srcds_l
lan@lan-desktop:~/srcds_l$ ./srcds_run -console -game cstrike +map cs_italy +maxplayers 10
Auto detecting CPU
Using AMD-Opteron (64 bit) Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 10
Network: IP 127.0.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Unknown command "sv_secure"
couldn't exec banned_user.cfg
couldn't exec banned_ip.cfg
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Server logging enabled.
Server logging data to file logs/L0604000.log
L 06/04/2008 - 16:39:35: Log file started (file "logs/L0604000.log") (game "/home/lan/srcds_l/cstrike") (version "3471")
L 06/04/2008 - 16:39:35: server_cvar: "mp_autoteambalance" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_forcerespawn" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_teamplay" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_fraglimit" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_maxrounds" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_timelimit" "15"
L 06/04/2008 - 16:39:35: server_cvar: "mp_roundtime" "2.5"
L 06/04/2008 - 16:39:35: server_cvar: "mp_autocrosshair" "0"
L 06/04/2008 - 16:39:35: server_cvar: "mp_c4timer" "30"
L 06/04/2008 - 16:39:35: server_cvar: "mp_falldamage" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_flashlight" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_footsteps" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_freezetime" "2"
L 06/04/2008 - 16:39:35: server_cvar: "mp_friendlyfire" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_hostagepenalty" "4"
L 06/04/2008 - 16:39:35: server_cvar: "mp_limitteams" "2"
L 06/04/2008 - 16:39:35: server_cvar: "sv_footsteps" "1"
L 06/04/2008 - 16:39:35: server_cvar: "mp_weaponstay" "0"
L 06/04/2008 - 16:39:35: server_cvar: "decalfrequency" "10"
L 06/04/2008 - 16:39:35: server_cvar: "sv_specaccelerate" "5"
L 06/04/2008 - 16:39:35: server_cvar: "sv_specnoclip" "1"
L 06/04/2008 - 16:39:35: server_cvar: "sv_specspeed" "3"
L 06/04/2008 - 16:39:35: server_cvar: "sv_gravity" "800"
L 06/04/2008 - 16:39:35: server_cvar: "sv_friction" "4"
L 06/04/2008 - 16:39:35: server_cvar: "sv_airaccelerate" "10"
L 06/04/2008 - 16:39:35: server_cvar: "sv_stopspeed" "75"
L 06/04/2008 - 16:39:35: server_cvar: "sv_stepsize" "18"
L 06/04/2008 - 16:39:35: server_cvar: "sv_maxspeed" "320"
couldn't exec mani_server.cfg
Unknown command "ma_war"
Console: Public Mode CFG executed
L 06/04/2008 - 16:39:35: "Console<0><Console><Console>" say "Public Mode CFG executed"
Adding master server 68.142.72.250:27011
Adding master server 69.28.151.162:27011
L 06/04/2008 - 16:45:54: World triggered "Round_Start"
Connection to Steam servers successful.
VAC secure mode is activated.
A2C_PRINT from 69.28.151.162:27011 :
No challenge for your address.
A2C_PRINT from 68.142.72.250:27011 :
No challenge for your address.