04-30-2008, 04:22 AM
Our clan recently realized that our monthly cost of renting game servers individually was only a few dollars shy of a nice dedicated server, so we went ahead an got one. It's doing fine for the servers we wanted to run, and now we're wondering how far we can push it.
I'm not a complete noob at linux, however I'm not tremendously experienced at optimizing a server.
Stats:
Debian 32bit (Latest stable)
Quad Core Xeon x3220 2.4Ghz Processor
4GB Ram
250GB HDD Space
We're currently running:
3 DoD:S 500FPS 100Tick match servers (3 x 13)
1 DoD:S 300FPS 66Tick Pub (1 x 24)
1 CSS 500FPS 100Tick match server (1 x 11)
1 CSS 300FPS 66Tick Pub server (1 x 16)
We've had 2 of the match servers and the pub full at one point and had no issues (approx. 40-60% on one core).
How many more servers can we run on this box before we start to slow them down?
Also, does Hyperthreading really affect performance that much, and if so is there an easy tutorial for turning it off (I don't want to recompile the kernel unless I have to)?
Finally, what other things can I do to get the most performance out of this box?
I'm not a complete noob at linux, however I'm not tremendously experienced at optimizing a server.
Stats:
Debian 32bit (Latest stable)
Quad Core Xeon x3220 2.4Ghz Processor
4GB Ram
250GB HDD Space
We're currently running:
3 DoD:S 500FPS 100Tick match servers (3 x 13)
1 DoD:S 300FPS 66Tick Pub (1 x 24)
1 CSS 500FPS 100Tick match server (1 x 11)
1 CSS 300FPS 66Tick Pub server (1 x 16)
We've had 2 of the match servers and the pub full at one point and had no issues (approx. 40-60% on one core).
How many more servers can we run on this box before we start to slow them down?
Also, does Hyperthreading really affect performance that much, and if so is there an easy tutorial for turning it off (I don't want to recompile the kernel unless I have to)?
Finally, what other things can I do to get the most performance out of this box?