SRCDS Steam group


registaring on hitboxes
#1
Hello Everyone.

Currently I am running a dedicated server, from a datacenter. The server is running Linux CentOS 4.5, kernel 2.6.22, Intel® Xeon™ CPU 2.80GHz x2 4 gigs of memory.

Currently running the following start up script.
./srcds_run -game cstrike +map de_dust2 +maxplayers 12 +ip xx.xx.xx.xx -port 27039 -tickrate 100 +fps_max 0 -heapsize 2048000 -autoupdate > /dev/null 2>&1 &

With 10 players, the server runs about 40% cpu and hardly any memory is used.

Right now there seems to be an issue of the bullets arnt registaring on the hitboxes correctly and sometimes for large amounts of damage or lack of damage. This has also been notices with granades as well.

Is there anyway I can see if the hits and what have are being registered correctly?

And are there any test tools out there that I can use?

Thanks in advance for all your help.

David T
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#2
all you can do is check for loss and choke on the client side, also look for consistent drops in server side fps, drops are normal if there is a lot of action going on but if it stays low for no reason they you have issues. also use a tool like winmtr or something and do a trace from the clients to the server and see if there is any packet loss along the way.
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#3
fqdn Wrote:all you can do is check for loss and choke on the client side, also look for consistent drops in server side fps, drops are normal if there is a lot of action going on but if it stays low for no reason they you have issues. also use a tool like winmtr or something and do a trace from the clients to the server and see if there is any packet loss along the way.

Thanks fqdn,

I'll start with a nice few hours of ping xx.xx.xx.xx /t and see if anything goes on there.

David T
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#4
ping wont do anything as it shows total travel time not what happens in between you and the server, you need a utility that tracks every hop, look for winmtr it will do it (and it's free). it will tell you the stats for every hop.
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#5
well currently this is being run from a datacenter. Granted I can have the peopele that are having a problem do it, but then I have to rely on someone else to do the testing than myself. Smile Granted I do not seem to have the issue that everyone else is talking about, but Im just the admin, and I dont play that much.

I'll see what I can dig up from my system to the server. Cant hurt to try.

David T.
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#6
What bandwidth are you using from your datacenter?
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#7
10 gig.
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