SRCDS Steam group


TF2 Server Startup Problems
#1
Dear all,

I am setting up a TF2 server on a debian machine. Installation worked fine so far. However, I am confused as to

a) why my *client* crashes each time I connect to the server
b) how to start the server using a mapcycle

I installed the server as follows:

Code:
./hldsupdatetool.bin
./steam
./steam -command update -game tf -dir . -verify_all

I can start my server as follows:
Code:
cd orangebox
./srcds_run -console -game tf +ip XX.XX.XX.XX +map ctf_2fort

The server then starts up and shows the following information last:

Code:
Connection to Steam servers successful.
VAC secure mode is activated.

I can then connect to the server, however my client crashes just before entering the game (after "sending client information..."). (this is my question a)).

If I leave out the +map ctf_2fort parameter, the server does NOT start up (this is my question b) but instead hangs after the line

Code:
Network: IP XX.XX.XX.XX, mode MP, dedicated Yes, ports 27015 SV / 27005 CL

I have a mapcycle.txt in the tf/ directory (the one which came with the installation). I would like the server to use this, but it doesn't seem to like that. A server.cfg does not seem to help, regardless of what I put into it.

I was not able to find a thorough official tutorial for this kind of stuff (only some FAQ entries on steampowered.com, which did not really help me). Is there one? Please point me to the URLs. Thanks!

Thanks a lot,

phm
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#2
Try connection through LAN if you are on the same network. Also get rid of IP XX.XX.XX.XX unless you are hosting multiple servers, it just causes problems.
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