12-12-2007, 12:56 PM
I run 2 Dual Xeon server which is behaving oddly or at least I think it is. Could someone outline their thoughts on their capabilities or give any suggestions to the below problems.
Server : 2.4ghz dual Xeon
1.5 gig ram
10 meg pipe up & down
OS Windows 2003
FPSbooster
Serverdoc
Start up command : C:\Hlserver\DODS\srcds.exe -console -game dod -port27015 +maxplayers 28 + map dod_flash +fps_max 600
I have 1 server running 2 DODS servers & a HL2 mod.
Second server running 1 DODS server atm while I test & try to get it running correctly.
My problem is that the servers run fantastic while there are under 15 people on them but as soon as more join the CPU usage jumps & FPS drops. I would have thought that they should be able to cope with 20+ people on each server. I closed all servers & ran each independently to see if any 1 in particular was causing me problems to no avail. I have tried all rates & FPS settings to no avail. Up to the 15 people on the server & FPS is a solid 512 with good ins & outs via net_graph. AS it drops FPS with more people the ins & out also drop.
Currently I have 1 server of DODS (completely standard) running on a 10 meg pipe & still have problems once it gets over the 15 people. For example last night we had 22 people on for a test & HLSW showed CPU usage regularly over the 80-90% mark & FPS drop from 512 to 50-60. I have trawled through these forums but to no avail. I have put it down to the CPU usage causing the problem but are there any cures or reasons for being so high.
Any suggestions or ideas would be much appreciated.
Server : 2.4ghz dual Xeon
1.5 gig ram
10 meg pipe up & down
OS Windows 2003
FPSbooster
Serverdoc
Start up command : C:\Hlserver\DODS\srcds.exe -console -game dod -port27015 +maxplayers 28 + map dod_flash +fps_max 600
I have 1 server running 2 DODS servers & a HL2 mod.
Second server running 1 DODS server atm while I test & try to get it running correctly.
My problem is that the servers run fantastic while there are under 15 people on them but as soon as more join the CPU usage jumps & FPS drops. I would have thought that they should be able to cope with 20+ people on each server. I closed all servers & ran each independently to see if any 1 in particular was causing me problems to no avail. I have tried all rates & FPS settings to no avail. Up to the 15 people on the server & FPS is a solid 512 with good ins & outs via net_graph. AS it drops FPS with more people the ins & out also drop.
Currently I have 1 server of DODS (completely standard) running on a 10 meg pipe & still have problems once it gets over the 15 people. For example last night we had 22 people on for a test & HLSW showed CPU usage regularly over the 80-90% mark & FPS drop from 512 to 50-60. I have trawled through these forums but to no avail. I have put it down to the CPU usage causing the problem but are there any cures or reasons for being so high.
Any suggestions or ideas would be much appreciated.