can someone please help me im trying to compile a TF2 server on my linux box every time i try to create an account for the server it keeps going back to wanting an account meaning its not being created or when i try to update to install the server i get this
01-03-2008, 02:29 AM (This post was last modified: 01-03-2008, 03:43 AM by Arkangel.)
OK...
so i succeeded 2hours ago in setting up the server...i could connect but when a mate tried to he had signal "server is not responding" ... after a while i checked and noticed the server went down...so i tried to put it up again...
Code:
/teamfortress2/orangebox$ ./srcds_run -console -game tf +ip 88.198.23.119 -port 27015 +maxplayers 24
Auto detecting CPU
Using AMD Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 24
maxplayers set to 24
Unknown command "startupmenu"
Network: IP *.*.*.*, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Wed Jan 2 17:17:44 CET 2008: Server Quit
anyone got an idea on where i'm wrong?
EDIT:
ok so i seems to be working after i added +map ctf_2fort ... but now when someone wants to connects they all get :
Dropped NICKNAME from server (Error verifying STEAM UserID Ticket)
Code:
./srcds_run -console -game tf +map ctf_2fort
Auto detecting CPU
Using AMD Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 24
Unknown command "startupmenu"
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
exec: couldn't exec skill1.cfg
Executing dedicated server config file
net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal
net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRecvBufSize <= iVal
Unknown command "mp_autoteambalance_delay"
Unknown command "mp_autoteambalance_warning_delay"
Unknown command "mp_friendlyfire"
Unknown command "sv_maxspeed"
--------------------------------------------------------
sv_pure set to 1.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
exec: couldn't exec ctf_2fort.cfg
Adding master server 68.142.72.250:27011
Adding master server 72.165.61.190:27011
Using 'steambeta1:27013' CSER server!
Connection to Steam servers successful.
VAC secure mode is activated.
Client "[FU]Soggney" connected ().
Dropped [FU]Soggney from server (Error verifying STEAM UserID Ticket)
Arkangel Wrote:Dropped NICKNAME from server (Error verifying STEAM UserID Ticket)
Hi
Seems I'm having the exact same problem, running on Ubuntu. Server fully updated, did verify, ports forwarded, server listed, was working yesterday. Read many suggestions to delete ClientRegistry.blob, did that, but now there is none anywhere on system and still getting error? argh! Noone can join because of this verify error.
Upgrade from your P3 or Athlon XP - linux binaries don't support them.
I have an Athlon XP on my Ubuntu system. I get the same error when trying to run TF2. Can someone suggest what CPU I can get for this old system that will run TF2? Or can someone recommend a cheap mobo combo that I can buy? I would rather just get the cpu tho
./srcds_run -console -game tf +ip here -port here +maxplayers 24 +map ctf_2fort
it says this....
Code:
HLDS installation up to date
server@server:~/srcds_2$ ./srcds_run -console -game tf +maxplayers 24 +map ctf_2fort
Invalid game type 'tf' sepecified.
Wed Feb 20 10:18:05 MST 2008: Server Failed
I think the reason this happens is because srcds_run looks for a directory named "tf" in the same directory it's in. You should try moving srcds_run so that it's beside the "tf" directory.
PaterInvictus Wrote:when I paste this....
Code:
./srcds_run -console -game tf +ip here -port here +maxplayers 24 +map ctf_2fort
it says this....
Code:
HLDS installation up to date
server@server:~/srcds_2$ ./srcds_run -console -game tf +maxplayers 24 +map ctf_2fort
Invalid game type 'tf' sepecified.
Wed Feb 20 10:18:05 MST 2008: Server Failed
I´ve tried everything on the forum but i still keep getting this message:
Code:
./orangebox/srcds_run -console -game tf +ip xxx.xxx.xx.xxx -port 27016 +maplayers 24 +map ctf_2fort
Invalid game type 'tf' sepecified.
Sun Mar 9 10:34:46 GMT 2008: Server Failed
stuart241 Wrote:I´ve tried everything on the forum but i still keep getting this message:
Code:
./orangebox/srcds_run -console -game tf +ip xxx.xxx.xx.xxx -port 27016 +maplayers 24 +map ctf_2fort
Invalid game type 'tf' sepecified.
Sun Mar 9 10:34:46 GMT 2008: Server Failed
03-14-2008, 02:50 AM (This post was last modified: 03-14-2008, 02:51 AM by nlong.)
It looks like there is a new beta build that addresses the "bad bone weights" and other errors due to having a non-SSE2, non-FCMOV, etc processor. Specifically AMD procs, but this worked perfectly on my dual p3 server.
./steam -command update -game tf -beta tf20312
-This is my first post, so I'm not sure how things work around here, but this may be worthy of a sticky!
04-22-2008, 05:08 AM (This post was last modified: 04-22-2008, 05:24 AM by Pr0ximaCentauri.)
Anyone help with this?
I did a -verify_all and it seems to hate me still. This is a newer supermicro 1u setup with a c2d e6420 cpu with freebsd 6.22
root@diablo# ./srcds_run -console -game tf -port 27015 +map ctf_2fort +maxplayers 24
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Unable to determine CPU Frequency
Mon Apr 21 15:01:11 EDT 2008: Server Quit