Ok I am trying to narrow a problem that is plagueing me. Here are the details:
2 servers:
1 100tick 27 players glass (one slot is a sourcetv which is rarely used)
1 66 tick 18 players wc3 mod
When both are full (or closely full) the 100 tick will lag BADLY, yet pings do not go up. I do not know if the 18 play is affected because I rarely play on it. You can tell its lagging because you will jump and you gun will act funny when fireing and reloading. If I check stats command the cpu shows that it is 99.0.
Yet, when I check the server it self, its a dedicated box, there are PLENTY of resources free. It has at least 1.5GB of memory free and the dual Xenons are only at 50% (25% each) and will *sometimes* spike to 75%. They are never remotly close to 100%. Does anyone know what could be causeing this? Below are the stats for the server:
2 x 2.8Ghz Xenons
4GB RAM
Windows 2003 Server x64bit edition
100MBit connection (Atlanta, GA datacenter)
The box also runs the server's website (hardly any traffic) and a small teamspeak and vent server.
2 servers:
1 100tick 27 players glass (one slot is a sourcetv which is rarely used)
1 66 tick 18 players wc3 mod
When both are full (or closely full) the 100 tick will lag BADLY, yet pings do not go up. I do not know if the 18 play is affected because I rarely play on it. You can tell its lagging because you will jump and you gun will act funny when fireing and reloading. If I check stats command the cpu shows that it is 99.0.
Yet, when I check the server it self, its a dedicated box, there are PLENTY of resources free. It has at least 1.5GB of memory free and the dual Xenons are only at 50% (25% each) and will *sometimes* spike to 75%. They are never remotly close to 100%. Does anyone know what could be causeing this? Below are the stats for the server:
2 x 2.8Ghz Xenons
4GB RAM
Windows 2003 Server x64bit edition
100MBit connection (Atlanta, GA datacenter)
The box also runs the server's website (hardly any traffic) and a small teamspeak and vent server.