07-12-2007, 09:43 AM
Iam running an dedicated server on the following hardware.
AMD 2600+
1 GB ram
10Mbit Full duplex connection.
Distro info:
Debian 4
kernel:
2.6.18-cks1 @1000hz
My plan was to run a 20 player Gunggame CSS but i dont know if my hardware will be enough or if iam using a badly configured config, cause the server starts to lag terrible after 16 players.
At 20 players the CPU Peaks 85% Load (using top), so, that should not be the trouble.
Commandline look like this
./srcds_run -console -game cstrike -port 27015 -tickrate 66 +map gg_finalarena_cq-l +maxplayers 21 -autoupdate +fps_max 600
Is the processor to weak or what could be the trouble. Choke starts rising already at 12-14 players.
Any suggestions?
AMD 2600+
1 GB ram
10Mbit Full duplex connection.
Distro info:
Debian 4
kernel:
2.6.18-cks1 @1000hz
My plan was to run a 20 player Gunggame CSS but i dont know if my hardware will be enough or if iam using a badly configured config, cause the server starts to lag terrible after 16 players.
At 20 players the CPU Peaks 85% Load (using top), so, that should not be the trouble.
Commandline look like this
./srcds_run -console -game cstrike -port 27015 -tickrate 66 +map gg_finalarena_cq-l +maxplayers 21 -autoupdate +fps_max 600
Is the processor to weak or what could be the trouble. Choke starts rising already at 12-14 players.
Any suggestions?