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Server Hanging
#1
I have installed the latest version of the Mani Admin Plugin and SRCDS
I am running FC6 for the server

when i run the server it starts all the mani stuff but then it hangs on the line:
Quote:Network: IP 255.255.255.255, mode mp, dedicated Yes, ports 27015 sv / 27005 cl

Anyone know how to fix this? or whats causing it
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#2
I am getting that same message on FC6, no Mods installed this is a brand new server.
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#3
OK guys, im seeing this error everywhere but no answers...

Here is the basic info you are asking for,

Distro Fedora Core 6: 2.6.18-1.2798.fc6
gcc --version gcc (GCC) 4.1.1 20070105 (Red Hat 4.1.1-51)
ldd --version ldd (GNU libc) 2.5
Hardware
  • Pentium 4 3.0Ghz
  • 80GB Western Digital HDD
  • 1024MB Corsair RAM (2x512Mb matched pair)
  • Albatron Mobo
  • Radeon 9800pro Graphics

Now there are a number of avenues I have taken to try and start the server. It is mainly to do with IP addresses:

Setting IP to public interface (http://www.whatismyip.com +ip 203.46.66.xx)

./srcds_run -console -game cstrike -port 27015 +ip 203.46.66.xx -debug
Output
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
WARNING: NNET_OpenSocket: bind: Cannot assign requested address
Couldn't allocate dedicated server UDP port
cat: hlds.15519.pid: No such file or directory
email debug.log to linux@valvesoftware.com
Sun Feb 25 23:10:17 EST 2007: Server restart in 10 seconds
loops
debug
----------------------------------------------
CRASH: Sun Feb 25 23:10:58 EST 2007
Start Line: ./srcds_i686 -console -game cstrike -port 27015 +ip 203.46.66.61 -debug
End of Source crash report
----------------------------------------------

When i try to assign a PRIVATE ip address for LAN use:
./srcds_run -console -game cstrike -port 27015 +ip 192.168.0.2 -debug
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Network: IP 192.168.0.2, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Server stops here. i enter CTRL+C to abort
debug:
No Output

When I leave the IP address out altogether and use default 127.0.0.1 address
./srcds_run -console -game cstrike -debug
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Server stops here. i enter CTRL+C to abort
debug
No Output

This confused me this time around- it used to add master servers and would then lock up after VAC was initialised.

I really dont know where to go from here. I had to install a few things using yum to get where i am now - things like gcc, screen etc. But i really dont think its that causing the problem.

Any help is appreciated,

Thanks in advance

Franky
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#4
Thanks franky, you've given us alot of information to help you with.

Have you tried disabling any firewalls?

I haven't used the latest Fedora Cores, but it should be as root service firewall stop

See if that changes the situation for you. If you are running the server behind a router for public internet access, I would personally skip the +ip part altogether - that is really only needed if you got a rented server which has more than one IP address assigned to it.
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#5
Yeah the firewalls are off unfourtunately

I turned on port forwarding and still no change Sad
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#6
franky Wrote:Yeah the firewalls are off unfourtunately

I turned on port forwarding and still no change Sad

Is this your own server.

It looks to me like maybe another service is using that port?

Try setting it to port 27030, can be anything, just not 27015 and see whether it works then.

BH
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#7
SELinux is a bitch, turn it off/disable/configure it to allow srcds. I bet that is your problem.
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#8
Well, I have tried using a Windows Install, and I'm getting the same issue.

All signs are pointing at my router, however I remain skeptical over how it is causing the problem - disconnecting the computer from the network makes no difference.
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#9
I am encountering the same problem as the people above.

I'm using Xubuntu 7.04

Code:
gcc (GCC) 4.1.2 (Ubuntu 4.1.2-0ubuntu4)

ldd (GNU libc) 2.5

xubuntu 2.6.20-15-generic #2 SMP Sun Apr 15 07:36:31 UTC 2007 i686 GNU/Linux

Ports I have forwarded on my Router

TCP 27030 - 27039
UDP 1200 - 1200
UDP 27000 - 27015
TCP 27015 - 27015

I have ran 'iptables --flush' to clear firewall settings.

Command I used:
Code:
xubuntu:~/Steam/hl2mp$ ./srcds_run -console -game hl2mp +maxplayers 12
Auto detecting CPU
Using default binary.
Auto-restarting the server on crash

Console initialized.
Game.dll loaded for "Half-Life 2 Deathmatch"
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_c17.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_town.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_e3_bugbait.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_eli_lab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_trainyard.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_k_lab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_k_lab2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_coast.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_streetwar.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_streetwar2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_breencast.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_citadel.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_canals.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_ravenholm.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_ravenholm2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_canals2.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/level_sounds_music.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_eli.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_alyx.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_dog.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_citizen.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_barney.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_soldier.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_strider.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_zombie.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_vortigaunt.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_turret.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_scanner.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_rollermine.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_poisonzombie.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_metropolice.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_combinecamera.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_manhack.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_ichthyosaur.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_blackheadcrab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_fastheadcrab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_headcrab.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_fastzombie.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_birds.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_gunship.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_dropship.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_barnacle.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_attackheli.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_antlionguard.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_antlion.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_env_headcrabcanister.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_combine_mine.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_sniper.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_stalker.txt
CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_gman.txt
maxplayers set to 2
maxplayers set to 12
Network: IP unknown, mode MP, dedicated Yes, ports 27015 SV / 27005 CL

Stops running after that.

However the server didn't truly hanged. It just stopped running, waiting for something maybe.

Code:
maxplayers set to 12
Network: IP unknown, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
exit
Tue Jun 12 19:10:54 MYT 2007: Server Quit

Running "exit" quits the server, which is better than Ctrl+C because Ctrl+C doesn't free the port used by srcds and you'll get the following error when you run srcds for the second time.
Code:
WARNING: NNET_OpenSocket: bind: Cannot assign requested address
Couldn't allocate dedicated server UDP port

Using the "-debug" flag doesn't return any errors as srcds didn't crash.
What could be causing this issue? I don't see the problem associated with firewall or forwarded ports. Could it be incompatibility with certain configured distributions?

Please help shed some light, thank you.
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#10
Did you try using

Code:
-ip 203.46.66.xx

instead of a +.
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#11
Muppet Wrote:Did you try using

Code:
-ip 203.46.66.xx

instead of a +.

I used " - "for all my commands except for maxplayers which I use " + "
I tried "-maxplayers" too but the problem is still there.
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#12
blankko Wrote:I used " - "for all my commands except for maxplayers which I use " + "
I tried "-maxplayers" too but the problem is still there.

Sorry, that was meant more for franky.
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#13
Have you looked at your ifconfig options? I had a lot of trouble with mine when I setup HLDS on my red hat box, perhaps it is something in those configuration files.
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