01-03-2007, 03:56 PM
I know about port-forwarding and etc. I have ports 1200, 27000-27015, 27020-27039 forwarded to my IP. I can create a server, and for testing purposes I use the GUI version. It tells me that its IP is 192.168.1.5 (my internal IP). At first I thought that the server was not being created as an internet game. It is listed on steam under lan for me, but not listed under internet, and cannot be found on server search sites like Gametiger.
I realized by random chance that a friend could join my server by adding my external IP to his favorites. I just told him to as a test and it worked. So, my server IS an internet server, and IS joinable by internet players, but is NOT listed by steam. Does anybody have any suggestions?
In case you need it: my server.cfg
I realized by random chance that a friend could join my server by adding my external IP to his favorites. I just told him to as a test and it worked. So, my server IS an internet server, and IS joinable by internet players, but is NOT listed by steam. Does anybody have any suggestions?
In case you need it: my server.cfg
Code:
// server name
hostname "poop"
// rcon passsword
rcon_password "" // rcon disabled
// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 1
mp_autokick 9
mp_flashlight 1
mp_tkpunish 1
mp_forcecamera 0
sv_alltalk 0
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 2
mp_hostagepenalty 5
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 25
mp_chattime 10
sv_timeout 65
sv_turbophysics 1
// round specific cvars
mp_freezetime 6
mp_roundtime 5
mp_startmoney 1337
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 5
// bandwidth rates/settings
sv_minrate 0
sv_maxrate 0
decalfrequency 10
sv_maxupdaterate 60
sv_minupdaterate 10
sv_unlag 1
// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0