11-21-2006, 02:08 AM
Hi all,
Apologies if this has been covered before, but I've searched these forums and Googled the hell out of this problem but cannot seem to find anybody who has exactly the same problem as me.
The issue is that I cannot start a Counter-Strike Source dedicated server if the server box doesn't have an internet connection.
The server is running Fedora Core 6 (I've had the same problem with FC5 as well .. but not with Gentoo) and the server runs perfectly as long as the box has an internet connection. Take that away and the server tries to start, but hangs and does not fully start the server or let me interact with it. Nor can I see the server from a steam client on my Windows machine.
I don't know whether this is a Fedora specific fault, or whether it's a generic Windows/Linux fault but any help is appreciated.
I am starting the server with:
And the output is:
I have tried an empty server.cfg file, as well as one grabbed from the forums here and the I get the same behaviour each time. The strange this is that when I used to run Source servers on Gentoo Linux, they ran fine without an internet connection, but with Fedora they just hang.
Can anyone give me anything to try to get this server up and running?
Thanks in advance!
Paul
Apologies if this has been covered before, but I've searched these forums and Googled the hell out of this problem but cannot seem to find anybody who has exactly the same problem as me.
The issue is that I cannot start a Counter-Strike Source dedicated server if the server box doesn't have an internet connection.
The server is running Fedora Core 6 (I've had the same problem with FC5 as well .. but not with Gentoo) and the server runs perfectly as long as the box has an internet connection. Take that away and the server tries to start, but hangs and does not fully start the server or let me interact with it. Nor can I see the server from a steam client on my Windows machine.
I don't know whether this is a Fedora specific fault, or whether it's a generic Windows/Linux fault but any help is appreciated.
I am starting the server with:
Code:
./srcds_run -nomaster -insecure -console -game cstrike +map de_dust +sv_lan 1 +log on
And the output is:
Code:
Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Server logging enabled.
Server logging data to file logs/L1120011.log
L 11/20/2006 - 15:59:14: Log file started (file "logs/L1120011.log") (game "/home/fletch/Game_Servers/Steam/cstrike") (version "2916")
Network: IP unknown, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 11/20/2006 - 16:00:14: server_cvar: "sv_rollangle" "0"
L 11/20/2006 - 16:00:14: Log file closed
Server logging data to file logs/L1120012.log
L 11/20/2006 - 16:00:14: Log file started (file "logs/L1120012.log") (game "/home/fletch/Game_Servers/Steam/cstrike") (version "2916")
L 11/20/2006 - 16:00:14: Loading map "de_dust"
L 11/20/2006 - 16:00:14: server cvars start
L 11/20/2006 - 16:00:14: "mp_hostagepenalty" = "13"
L 11/20/2006 - 16:00:14: "nextlevel" = ""
L 11/20/2006 - 16:00:14: "mp_autoteambalance" = "1"
L 11/20/2006 - 16:00:14: "mp_maxrounds" = "0"
L 11/20/2006 - 16:00:14: "mp_roundtime" = "5"
L 11/20/2006 - 16:00:14: "mp_freezetime" = "6"
L 11/20/2006 - 16:00:14: "mp_c4timer" = "45"
L 11/20/2006 - 16:00:14: "mp_limitteams" = "2"
L 11/20/2006 - 16:00:14: "sv_alltalk" = "0"
L 11/20/2006 - 16:00:14: "mp_timelimit" = "0"
L 11/20/2006 - 16:00:14: "sv_gravity" = "800"
L 11/20/2006 - 16:00:14: "sv_stopspeed" = "100"
L 11/20/2006 - 16:00:14: "sv_noclipaccelerate" = "5"
L 11/20/2006 - 16:00:14: "sv_noclipspeed" = "5"
L 11/20/2006 - 16:00:14: "sv_specaccelerate" = "5"
L 11/20/2006 - 16:00:14: "sv_specspeed" = "3"
L 11/20/2006 - 16:00:14: "sv_specnoclip" = "1"
L 11/20/2006 - 16:00:14: "sv_maxspeed" = "320"
L 11/20/2006 - 16:00:14: "sv_accelerate" = "10"
L 11/20/2006 - 16:00:14: "sv_airaccelerate" = "10"
L 11/20/2006 - 16:00:14: "sv_wateraccelerate" = "10"
L 11/20/2006 - 16:00:14: "sv_waterfriction" = "1"
L 11/20/2006 - 16:00:14: "sv_footsteps" = "1"
L 11/20/2006 - 16:00:14: "sv_rollspeed" = "200"
L 11/20/2006 - 16:00:14: "sv_rollangle" = "0"
L 11/20/2006 - 16:00:14: "sv_friction" = "4"
L 11/20/2006 - 16:00:14: "sv_bounce" = "0"
L 11/20/2006 - 16:00:14: "sv_stepsize" = "18"
L 11/20/2006 - 16:00:14: "r_VehicleViewDampen" = "1"
L 11/20/2006 - 16:00:14: "r_JeepViewDampenFreq" = "7.0"
L 11/20/2006 - 16:00:14: "r_JeepViewDampenDamp" = "1.0"
L 11/20/2006 - 16:00:14: "r_JeepViewZHeight" = "10.0"
L 11/20/2006 - 16:00:14: "r_AirboatViewDampenFreq" = "7.0"
L 11/20/2006 - 16:00:14: "r_AirboatViewDampenDamp" = "1.0"
L 11/20/2006 - 16:00:14: "r_AirboatViewZHeight" = "0.0"
L 11/20/2006 - 16:00:14: "mp_friendlyfire" = "0"
L 11/20/2006 - 16:00:14: "mp_teamplay" = "0"
L 11/20/2006 - 16:00:14: "mp_fraglimit" = "0"
L 11/20/2006 - 16:00:14: "mp_falldamage" = "0"
L 11/20/2006 - 16:00:14: "mp_weaponstay" = "0"
L 11/20/2006 - 16:00:14: "mp_forcerespawn" = "1"
L 11/20/2006 - 16:00:14: "mp_footsteps" = "1"
L 11/20/2006 - 16:00:14: "mp_flashlight" = "0"
L 11/20/2006 - 16:00:14: "mp_autocrosshair" = "1"
L 11/20/2006 - 16:00:14: "decalfrequency" = "10"
L 11/20/2006 - 16:00:14: "mp_teamlist" = "hgrunt;scientist"
L 11/20/2006 - 16:00:14: "mp_allowNPCs" = "1"
L 11/20/2006 - 16:00:14: "sv_cheats" = "0"
L 11/20/2006 - 16:00:14: "sv_pausable" = "0"
L 11/20/2006 - 16:00:14: "sv_voiceenable" = "1"
L 11/20/2006 - 16:00:14: "deathmatch" = "1"
L 11/20/2006 - 16:00:14: "coop" = "0"
L 11/20/2006 - 16:00:14: "tv_password" = ""
L 11/20/2006 - 16:00:14: "tv_relaypassword" = ""
L 11/20/2006 - 16:00:14: "sv_password" = ""
L 11/20/2006 - 16:00:14: server cvars end
L 11/20/2006 - 16:00:14: Started map "de_dust" (CRC "-1541057188")
L 11/20/2006 - 16:00:14: server_cvar: "sv_accelerate" "5"
L 11/20/2006 - 16:00:14: server_cvar: "sv_stopspeed" "75"
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
L 11/20/2006 - 16:00:20: server_cvar: "mp_c4timer" "30"
L 11/20/2006 - 16:00:20: server_cvar: "mp_flashlight" "1"
L 11/20/2006 - 16:00:20: server_cvar: "mp_footsteps" "1"
L 11/20/2006 - 16:00:20: server_cvar: "mp_falldamage" "1"
L 11/20/2006 - 16:00:20: server_cvar: "mp_hostagepenalty" "0"
L 11/20/2006 - 16:00:20: server_cvar: "mp_timelimit" "45"
L 11/20/2006 - 16:00:20: server_cvar: "mp_fraglimit" "0"
L 11/20/2006 - 16:00:20: server_cvar: "mp_maxrounds" "0"
L 11/20/2006 - 16:00:20: server_cvar: "mp_roundtime" "3"
L 11/20/2006 - 16:00:20: server_cvar: "mp_freezetime" "4"
L 11/20/2006 - 16:00:20: server_cvar: "mp_autoteambalance" "1"
L 11/20/2006 - 16:00:20: server_cvar: "mp_limitteams" "2"
L 11/20/2006 - 16:00:20: server_cvar: "mp_friendlyfire" "1"
L 11/20/2006 - 16:00:20: server_cvar: "sv_gravity" "800"
L 11/20/2006 - 16:00:20: server_cvar: "sv_maxspeed" "350"
Unknown command "sv"
L 11/20/2006 - 16:00:20: server_cvar: "decalfrequency" "20"
Server logging enabled.
L 11/20/2006 - 16:00:20: Log file closed
Server logging data to file logs/L1120013.log
L 11/20/2006 - 16:00:20: Log file started (file "logs/L1120013.log") (game "/home/fletch/Game_Servers/Steam/cstrike") (version "2916")
L 11/20/2006 - 16:00:20: server_cvar: "sv_voiceenable" "0"
L 11/20/2006 - 16:00:20: server_cvar: "sv_alltalk" "0"
Unknown command "sv_hltv"
L 11/20/2006 - 16:00:20: server_cvar: "sv_cheats" "0"
L 11/20/2006 - 16:00:20: server_cvar: "sv_pausable" "0"
Master server communication disabled.
L 11/20/2006 - 16:06:37: World triggered "Round_Start"
I have tried an empty server.cfg file, as well as one grabbed from the forums here and the I get the same behaviour each time. The strange this is that when I used to run Source servers on Gentoo Linux, they ran fine without an internet connection, but with Fedora they just hang.
Can anyone give me anything to try to get this server up and running?
Thanks in advance!
Paul