09-23-2006, 10:38 PM
I run a 24/7 CSS Iceworld server. Iceworld is a very small map and it's common for players to be killed within the first 3-4 seconds of play.
The problem is that annoying players will rejoin the server upon their death and spawn back into the game before the round ends with a fresh life. Essentially they give themselves two lives per round.
My question to the srcds community is this: Is there a server setting that will only allow people to spawn in alive at the very beginning of the round? Not after it's already underway.
I appreciate your help on this.
-aj
The problem is that annoying players will rejoin the server upon their death and spawn back into the game before the round ends with a fresh life. Essentially they give themselves two lives per round.
My question to the srcds community is this: Is there a server setting that will only allow people to spawn in alive at the very beginning of the round? Not after it's already underway.
I appreciate your help on this.
-aj