09-10-2006, 11:35 PM
Hi again,
Unfortunately this time I have a more serious problem. I get the following when starting up my server:
------------------------------------------------------------------
cstrike@apollo:~/srcds$ ./srcds_run -console -game cstrike +map de_dust -maxplay
ers 16
Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
[GORE] Server Dll Start at [0x80d8308]
[GORE] 0x41aecca0
[GORE] 0x4199e480
[GORE] 0x41b5a970
[GORE] 0x41b5dd30
[GORE] All sigs initiated.
[GORE] All hooks initiated..
[GORE] Found Say command.
[GORE] Everything is in order, GoreMod v3.2.5 Successfully Loaded.
maxplayers set to 16
Network: IP 192.168.1.2, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
Attempted to create unknown entity type weapon_
!
NULL Ent in GiveNamedItem!
Game will not start until both teams have players.
Attempted to create unknown entity type weapon_
!
NULL Ent in GiveNamedItem!
Adding master server 69.28.151.162:27011
Adding master server 207.173.177.11:27011
Attempted to create unknown entity type weapon_
!
NULL Ent in GiveNamedItem!
VAC secure mode is activated.
Game will not start until both teams have players.
Dropped BOT- Kevin from server (Kicked by Console)
Sun Sep 10 10:55:14 BST 2006: Server Quit
------------------------------------------------------------------
I am running the latest server with the latest versions for the following mods: metamod, Goremod, CSSDM and jetpack. The `NULL Ent in GiveNamedItem!' messages only occur when cssdm is enabled. It seems to work ok but it crashed after about 10 mins.
I have registered with the CSSDN forum but still awaiting the regster email. Has anyone found a work around? It works fine under MS-Windows, used it for hours.
I know its a coding problem but I thought that one might be able to avoid the problem by changing what it does via a config file etc...
MTIA,
Tony.
Unfortunately this time I have a more serious problem. I get the following when starting up my server:
------------------------------------------------------------------
cstrike@apollo:~/srcds$ ./srcds_run -console -game cstrike +map de_dust -maxplay
ers 16
Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
[GORE] Server Dll Start at [0x80d8308]
[GORE] 0x41aecca0
[GORE] 0x4199e480
[GORE] 0x41b5a970
[GORE] 0x41b5dd30
[GORE] All sigs initiated.
[GORE] All hooks initiated..
[GORE] Found Say command.
[GORE] Everything is in order, GoreMod v3.2.5 Successfully Loaded.
maxplayers set to 16
Network: IP 192.168.1.2, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
Attempted to create unknown entity type weapon_
!
NULL Ent in GiveNamedItem!
Game will not start until both teams have players.
Attempted to create unknown entity type weapon_
!
NULL Ent in GiveNamedItem!
Adding master server 69.28.151.162:27011
Adding master server 207.173.177.11:27011
Attempted to create unknown entity type weapon_
!
NULL Ent in GiveNamedItem!
VAC secure mode is activated.
Game will not start until both teams have players.
Dropped BOT- Kevin from server (Kicked by Console)
Sun Sep 10 10:55:14 BST 2006: Server Quit
------------------------------------------------------------------
I am running the latest server with the latest versions for the following mods: metamod, Goremod, CSSDM and jetpack. The `NULL Ent in GiveNamedItem!' messages only occur when cssdm is enabled. It seems to work ok but it crashed after about 10 mins.
I have registered with the CSSDN forum but still awaiting the regster email. Has anyone found a work around? It works fine under MS-Windows, used it for hours.
I know its a coding problem but I thought that one might be able to avoid the problem by changing what it does via a config file etc...
MTIA,
Tony.