02-10-2025, 09:21 PM
I've been putting way too much thought into something in the effort to optimize a master chef, and I wanted to know what the playground thinks.
I've been trying my best to figure out how to create a refrigerator in D&D by RAW, without resorting to something like Matt Mercer's Bag of Colding. And I think I've got it figured out, but it relies on some grey areas.
The text of a Bag of Holding reads: "Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate."
While the bag's interior is implied to be a closed vacuum isolated from outside forces, it does specifically contain this pocket of air. However, we also know that air is finite.
So my plan is this:
Put a bunch of ice in the bag of holding.
Put whatever food you want to store inside it too.
Put an animal into the bag and close it behind them. We could use a familiar to avoid anything but metaphysical animal cruelty, but that gets expensive. I wish I could just drop a torch in there, but the rules specify that while magical items are resistant to damage, only artifacts tend to be immune. Thus, it could easily be interpreted that a lit torch would burn the bag before it would de-oxygenate.
The animal/familiar suffocates inside the bag, using up all the air and turning the interior into a chilled, de-oxygenated space.
So long as the bag remains closed, anything inside will be effectively refrigerated, if not freeze-dried.
Unfortunately, each time we want to put more food into the bag of holding to preserve it, we let more air in, requiring the sacrifice of another poor creature to de-oxygenate the bag. The best way to do this is probably to simply drop in an animal you later plan to butcher and cook.
Does this check out? If not, how would you create a magical refrigerator?
I've been trying my best to figure out how to create a refrigerator in D&D by RAW, without resorting to something like Matt Mercer's Bag of Colding. And I think I've got it figured out, but it relies on some grey areas.
The text of a Bag of Holding reads: "Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate."
While the bag's interior is implied to be a closed vacuum isolated from outside forces, it does specifically contain this pocket of air. However, we also know that air is finite.
So my plan is this:
Put a bunch of ice in the bag of holding.
Put whatever food you want to store inside it too.
Put an animal into the bag and close it behind them. We could use a familiar to avoid anything but metaphysical animal cruelty, but that gets expensive. I wish I could just drop a torch in there, but the rules specify that while magical items are resistant to damage, only artifacts tend to be immune. Thus, it could easily be interpreted that a lit torch would burn the bag before it would de-oxygenate.
The animal/familiar suffocates inside the bag, using up all the air and turning the interior into a chilled, de-oxygenated space.
So long as the bag remains closed, anything inside will be effectively refrigerated, if not freeze-dried.
Unfortunately, each time we want to put more food into the bag of holding to preserve it, we let more air in, requiring the sacrifice of another poor creature to de-oxygenate the bag. The best way to do this is probably to simply drop in an animal you later plan to butcher and cook.
Does this check out? If not, how would you create a magical refrigerator?