07-22-2014, 04:48 PM
Hello everyone!
We are trying to create our source mod. I have some experience with c++/c# programming, so I more or less understand the source code and played with it for a while. Now I want to run a dedicated server for our mod just to test whether it is possible to connect and play multiplayer.
So, I downloaded dedicated server for sdk (appID 244310). Basically, thats it. When I try to launch it, nothing happens. I write following line
"srcds.exe -game sourcetest -map urbantest -console"
where sourcetest is a folder with a subfolder "bin", there is a server.dll file (I replaced it with my server.dll). I created a folder "maps" on the same level as "bin" and placed urbantest.bsp there.
Also, I changed gameinfo.txt to my file.
There is almost no info about working with srcds and sdk, other than "it does not work for me".
I hope I do something crucially wrong, but for my point of view all that I should do is basically replace server.dll and gameinfo. It should be able to connect basic game clients.
We are trying to create our source mod. I have some experience with c++/c# programming, so I more or less understand the source code and played with it for a while. Now I want to run a dedicated server for our mod just to test whether it is possible to connect and play multiplayer.
So, I downloaded dedicated server for sdk (appID 244310). Basically, thats it. When I try to launch it, nothing happens. I write following line
"srcds.exe -game sourcetest -map urbantest -console"
where sourcetest is a folder with a subfolder "bin", there is a server.dll file (I replaced it with my server.dll). I created a folder "maps" on the same level as "bin" and placed urbantest.bsp there.
Also, I changed gameinfo.txt to my file.
There is almost no info about working with srcds and sdk, other than "it does not work for me".
I hope I do something crucially wrong, but for my point of view all that I should do is basically replace server.dll and gameinfo. It should be able to connect basic game clients.