Hello. Someone could you tell how to calculate the ultimate settings for smooth playing. I am sure that topic be one of the hottest because everyone with dedicated server is affected.
So the main point here is what values we must set. Every know that values are affected by server hardware and bandwidth. In my case:
1. Desire slots - 30
2. I-net bandwidth - unlimited
3. CPU:
4. RAM - 4GB
I want to know what's the way to calculate ultimate settings according these hardware and i-net.
In the moment server is runned with 102 tickrate and these settings
This is what i get once i am in joined in the server.
Here's the test with 26 players in the server. So i believe some settings will be changed. I will be thankful if you help
Conclusion: Once when server is ~ full or close to that ping is increased how you see on the picture.
So the main point here is what values we must set. Every know that values are affected by server hardware and bandwidth. In my case:
1. Desire slots - 30
2. I-net bandwidth - unlimited
3. CPU:
Code:
root@cs:~# cat /proc/cpuinfo |grep model
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
model : 62
model name : Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz
I want to know what's the way to calculate ultimate settings according these hardware and i-net.
In the moment server is runned with 102 tickrate and these settings
Code:
// Rates
// Rates
sv_maxrate 128000 // Maximum bandwidth rate allowed on server: 0=unlimited
sv_minrate 50000 // Minumum bandwidth rate allowed on server: 0=unlimited
sv_minupdaterate 10
sv_maxupdaterate 102
net_splitpacket_maxrate 30000 // Max bytes per second when queueing splitpacket chunks
This is what i get once i am in joined in the server.
Here's the test with 26 players in the server. So i believe some settings will be changed. I will be thankful if you help
Conclusion: Once when server is ~ full or close to that ping is increased how you see on the picture.