03-30-2006, 10:45 AM
I have two problems. First, when I launch HL2MP using "srcds.exe -console -game hl2mp +maxplayers 18 -port 27017 +map dm_overwatch", I receive a bunch of errors.
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Half-Life 2 Deathmatch"
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_c1
7.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_stree
twar.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_gman.tx
t
maxplayers set to 16
Network: IP 70.XXX.xxx.xxx, mode MP, dedicated Yes, ports 27021 SV / 27006 CL
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "models/weapons/v_smg1/texture5" : proxy "TextureScroll" not fou
nd!
Error: Material "models/weapons/v_slam/new light2" : proxy "Sine" not found!
Error: Material "models/weapons/v_slam/new light1" : proxy "Sine" not found!
Error: Material "models/error/new light1" : proxy "Sine" not found!
Error: Material "models/effects/comball_tape" : proxy "TextureScroll" not found!
Error: Material "models/effects/comball_sphere" : proxy "TextureScroll" not found!
Error reading weapon data file for: weapon_citizensuitcase
Error reading weapon data file for: weapon_citizenpackage
Error reading weapon data file for: weapon_bugbait
Error reading weapon data file for: weapon_annabelle
Connection to Steam servers successful.
VAC secure mode is activated.
Adding master server 207.173.177.11:27011
Adding master server 69.28.151.162:27011
(I've deleted a bunch of the errors as not to fill the screen.)
I also have one other problem. I have a custom map. When I put it on the server it does not show the dunebuggies. However, if I rename the map and reconnect to the server as to download it again, I can play the downloaded map locally with the dunebuggies.
I've deleted and reinstalled HL2MP on two different servers and the problem arises on both. Is there an issue with the install command
hldsupdatetool -command update -game "hl2mp" -dir d:\srcds
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Half-Life 2 Deathmatch"
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_c1
7.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_stree
twar.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_gman.tx
t
maxplayers set to 16
Network: IP 70.XXX.xxx.xxx, mode MP, dedicated Yes, ports 27021 SV / 27006 CL
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "models/weapons/v_smg1/texture5" : proxy "TextureScroll" not fou
nd!
Error: Material "models/weapons/v_slam/new light2" : proxy "Sine" not found!
Error: Material "models/weapons/v_slam/new light1" : proxy "Sine" not found!
Error: Material "models/error/new light1" : proxy "Sine" not found!
Error: Material "models/effects/comball_tape" : proxy "TextureScroll" not found!
Error: Material "models/effects/comball_sphere" : proxy "TextureScroll" not found!
Error reading weapon data file for: weapon_citizensuitcase
Error reading weapon data file for: weapon_citizenpackage
Error reading weapon data file for: weapon_bugbait
Error reading weapon data file for: weapon_annabelle
Connection to Steam servers successful.
VAC secure mode is activated.
Adding master server 207.173.177.11:27011
Adding master server 69.28.151.162:27011
(I've deleted a bunch of the errors as not to fill the screen.)
I also have one other problem. I have a custom map. When I put it on the server it does not show the dunebuggies. However, if I rename the map and reconnect to the server as to download it again, I can play the downloaded map locally with the dunebuggies.
I've deleted and reinstalled HL2MP on two different servers and the problem arises on both. Is there an issue with the install command
hldsupdatetool -command update -game "hl2mp" -dir d:\srcds