Server OS: Windows 7?
Processor: Intel Pentium Dual Core @ 1.47 Ghz (Slow, I know but all I use it for is my server)
Ram: 2GB
Game(s): Team Fortress 2
Start up command:
Admin Mod: Meta/SourceMod's
So I've been running this server fine, people connect and play on it with no problem but I've noticed after a while unless I do a map change and or restart of server, I get this weird frame stuttering.
After some research I have found that it is called rubber banding. Now, the problem I have found isn't the PC like some have claimed, its obviously the server. Because doing a simple map change will fix the problem, even if its the exact same map.
I also found this post on the linux section of this forum, located here
And he seemed to of fixed the problem by doing
But sadly I do not know what this means, lol.
So any help would be greatly appreciated!
Thanks!
Processor: Intel Pentium Dual Core @ 1.47 Ghz (Slow, I know but all I use it for is my server)
Ram: 2GB
Game(s): Team Fortress 2
Start up command:
Code:
tf2\srcds.exe -console -game tf +sv_pure 2 +map ultiduo_baloo +maxplayers 24 -port 27015
So I've been running this server fine, people connect and play on it with no problem but I've noticed after a while unless I do a map change and or restart of server, I get this weird frame stuttering.
After some research I have found that it is called rubber banding. Now, the problem I have found isn't the PC like some have claimed, its obviously the server. Because doing a simple map change will fix the problem, even if its the exact same map.
I also found this post on the linux section of this forum, located here
And he seemed to of fixed the problem by doing
Quote:net.core.rmem_max=1048575
net.core.wmem_max=1048575
net.core.rmem_default=1048575
net.core.wmem_default=1048575
net.core.optmem_max=1048575
net.core.netdev_max_backlog=10000
But sadly I do not know what this means, lol.
So any help would be greatly appreciated!
Thanks!