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Can connect to external IP from L4D2; not in CS:GO
I run dedicated servers for both games from the same machine I play on. My router supports loopback, so I use a dynamic DNS service to set my IP in the startup options.

The problem is that I can use my own external IP (or the DNS address associated with it) to connect to the server in Left 4 Dead 2, but not in Counter-Strike: Global Offensive.

I've also noticed that when started, the server for L4D2 says "dedicated: yes" while the CS:GO server says "dedicated: no". I'm not sure if that has anything to do with it.

Anyone know what it is that the games handle differently that would account for this problem?

Apparently the solution is setting +net_public_adr to the external IP (or the DNS address) in the startup options.


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