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Server crashes on map change
#1
I've got my hl2dm (tdm, if it makes a difference) server up and running, but there's a problem: whenever a match is over and the server moves onto the next map, it sort of crashes in that, while the server remains running, all users are disconnected. what's going wrong?

i do have custom maps on the server, and this is my server.cfg file:
Code:
// ***** SERVER & PASSWORD INFO *****
sv_lan 0
sv_region 3
hostname "Roland's TDM Server"
rcon_password "xxxxx"
sv_voiceenable 1
sv_allowupload 0

// ***** TIME WIN ROUND SETTINGS *****
mp_timelimit 10
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#2
are you manually changing the map? i.e using rcon map
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#3
well i got it sorted by adding sv_allowdownload 1, but yeh it still disconnects everyone when i use rcon map
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#4
Yep, rcon map does kick everyone, its used to kickstart your server into gear when you launch it.

use rcon changelevel
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