SRCDS Steam group


64 slots server or more
#1
how to fix the maxplayer limit by default 32 to much more on a source dod server?

thx
Linux IsiX 64 Generic Desktop ValHalla 2.6.33.4 x86_64
Intel Core 2 Duo T8400 4Gb Ram 40G SSD Intel
[Image: b_460x42_C000000-454234-696149-FFFFFF-FFF468-FFF468.png]
DoD 31 Comunity DoD 31 Spanish Comunity
Erste SS Panzer Grendier Division [DOD Clan]
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#2
well.. i think if you run in console mode, and just have -maxplayers 64 that will work.. unless your meaning more spawn points in stock maps.. to do that you need a program like entedit to add spawn points. or i think mani has a feature where the people will kinda spawn on top of each other, butnot be stuck...
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#3
mnop

adding -maxplayers 64 to startup command appears this on console:
Code:
Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Day of Defeat"
maxplayers set to 32
maxplayers set to 32
Network: IP 193.43.234.30, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
map dod_argentan
couldn't exec skill1.cfg
Executing dedicated server config file
Summary:  749 resources total 33.92 Mb, 50.54 % of capacity
Server logging enabled.
Server logging data to file logs/L0301002.log
L 03/01/2006 - 00:39:10: Log file started (file "logs/L0301002.log") (game "/home/stess/source/dod") (version "2596")
couldn't exec listip.cfg
couldn't exec banned.cfg
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
couldn't exec dod_argentan.cfg
Adding master server 207.173.177.11:27011
Adding master server 69.28.151.162:27011
Connection to Steam servers successful.
   VAC secure mode is activated.
Linux IsiX 64 Generic Desktop ValHalla 2.6.33.4 x86_64
Intel Core 2 Duo T8400 4Gb Ram 40G SSD Intel
[Image: b_460x42_C000000-454234-696149-FFFFFF-FFF468-FFF468.png]
DoD 31 Comunity DoD 31 Spanish Comunity
Erste SS Panzer Grendier Division [DOD Clan]
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#4
I think the maxplayer limit for DOD:S is 32. I could be wrong, but I'm pretty sure I remember reading that somewhere.
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#5
he said there was.. but there are ways to get around it, i just don't remember how.. cuz im pretty sure its the same as css.. or maybe css they just limit the number of spawn points, where dod:s they actually limit the server number.. hmm
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