02-27-2006, 01:27 PM
I've tried browsing through the forums for a problem similar to mine, but so far I've come up empty handed. Please forgive me if this is well-known.
A few days back I tried messing with the tickrate for a dedicated server I was setting up. I heard it could help ease the strain on the CPU and connection. Just to experiment I tried changing the tickrate, via the command line -tickrate option, from 66 to 33. I wasn't expecting it to work, and I was right. The view models jumped around, phys objects would jump around, other players would jump around, animations were out of sync with sound, guns would empty entire clips with the push of a button; just weird stuff. So I removed the tickrate option and went on my merry way. But to my surprise the server was still glitching out, as if the tickrate had not changed back to 66. So I tried setting it through the command line to 66. Still wasn't working correctly. After hours of digging through cfg files looking for a tickrate variable, I gave up and reinstalled hl2dm. Still no luck. So I reinstalled Steam. Still no luck. So I assumed there must be something hidden from sight storing the tickrate which hadn't come out with Steam. I reformatted. Still no luck. I thought it must be an option tied to my account. So I tried setting up a DS on the same machine as before, just under a different account. Still no luck. I am going insane trying to find out why the dedicated server seems to be totally broken on my machine. I can start one, I can join it, but everything behaves as if I had been hit with a severe case of lag. I've tried setting one up under my account on another machine with no trouble, and the problem extends to both the steam and standalone versions of srcds.exe
Can anyone help me out? It's very important that I get this working, if not for my work than for my mental well-being.
A few days back I tried messing with the tickrate for a dedicated server I was setting up. I heard it could help ease the strain on the CPU and connection. Just to experiment I tried changing the tickrate, via the command line -tickrate option, from 66 to 33. I wasn't expecting it to work, and I was right. The view models jumped around, phys objects would jump around, other players would jump around, animations were out of sync with sound, guns would empty entire clips with the push of a button; just weird stuff. So I removed the tickrate option and went on my merry way. But to my surprise the server was still glitching out, as if the tickrate had not changed back to 66. So I tried setting it through the command line to 66. Still wasn't working correctly. After hours of digging through cfg files looking for a tickrate variable, I gave up and reinstalled hl2dm. Still no luck. So I reinstalled Steam. Still no luck. So I assumed there must be something hidden from sight storing the tickrate which hadn't come out with Steam. I reformatted. Still no luck. I thought it must be an option tied to my account. So I tried setting up a DS on the same machine as before, just under a different account. Still no luck. I am going insane trying to find out why the dedicated server seems to be totally broken on my machine. I can start one, I can join it, but everything behaves as if I had been hit with a severe case of lag. I've tried setting one up under my account on another machine with no trouble, and the problem extends to both the steam and standalone versions of srcds.exe
Can anyone help me out? It's very important that I get this working, if not for my work than for my mental well-being.