09-18-2013, 12:26 PM
(This post was last modified: 09-18-2013, 12:35 PM by 404UserNotFound.)
Server OS: Ubuntu 12.04, I think 64-bit
Processor: Intel i3
Ram: 8GB DDR3
Note: For further information about my dedicated server, please see http://www.ovh.com/ca/en/dedicated-servers/ks1.xml
Game(s): Team Fortress 2 - "Surf" server
Admin Mods: SourceMod (1.5.1 SourceMod, 1.10 Metamod, latest snapshots)
Start Up Command: See below
Full Install Command: This isn't the "install" line, but it's the one I use to start the server up. If the server folder was empty, this would of course turn itself into the "install" command.
Here's what's happening. Right now, I run 3 Team Fortress 2 servers and a Minecraft Feed the Beast server for my Steam group on my dedicated server. I also offer hosting to three other people, all three of which only run 1 Team Fortress 2 server from their hosting.
There is still plenty of HDD space on the dedicated server, as well as plenty of memory left to run many more servers. So I decided to set up a "Surf" server in Team Fortress 2.
Everything starts up fine, but the issue arises whenever a player suicides. During the "Waiting for Players" period, players can suicide without issue.
Once the actual round starts, if someone suicides, the server crashes. I've kept PuTTY up (I use it to start the server up), and when the server crashes, this is what I see appear:
The "1270" part tends to change. I've seen "7750", etc. It also points out that the error is on line 324 of srcds_run. So I looked at that particular line, and line 324 says "$HL_CMD".
It also tells me to add "-debug" to my start up script to generate a debug log, so I did that....and on start up, I see something about an unknown "dbg" command, and the debug log never generates.
This issue does not occur on any of the other 6 TF2 servers running of my dedicated server, only this new surf server. All the TF2 servers run the exact same copy of SourceMod/Metamod (I keep SourceMod and Metamod updated religiously)
Processor: Intel i3
Ram: 8GB DDR3
Note: For further information about my dedicated server, please see http://www.ovh.com/ca/en/dedicated-servers/ks1.xml
Game(s): Team Fortress 2 - "Surf" server
Admin Mods: SourceMod (1.5.1 SourceMod, 1.10 Metamod, latest snapshots)
Start Up Command: See below
Full Install Command: This isn't the "install" line, but it's the one I use to start the server up. If the server folder was empty, this would of course turn itself into the "install" command.
Code:
#!/bin/bash
screen -A -m -S surf /home/usernotfound/gameservers/tf2/surf/srcds_run -console -game tf +ip 142.4.211.173 +hostport 27003 +maxplayers 24 -autoupdate -steam_dir /home/usernotfound/SteamCMD/ -steamcmd_script /home/usernotfound/scripts/tf2/surf/update.txt +map surf_utopia_v3
Here's what's happening. Right now, I run 3 Team Fortress 2 servers and a Minecraft Feed the Beast server for my Steam group on my dedicated server. I also offer hosting to three other people, all three of which only run 1 Team Fortress 2 server from their hosting.
There is still plenty of HDD space on the dedicated server, as well as plenty of memory left to run many more servers. So I decided to set up a "Surf" server in Team Fortress 2.
Everything starts up fine, but the issue arises whenever a player suicides. During the "Waiting for Players" period, players can suicide without issue.
Once the actual round starts, if someone suicides, the server crashes. I've kept PuTTY up (I use it to start the server up), and when the server crashes, this is what I see appear:
Quote:1270 Segmentation fault (core dumped) $HL_CMD
The "1270" part tends to change. I've seen "7750", etc. It also points out that the error is on line 324 of srcds_run. So I looked at that particular line, and line 324 says "$HL_CMD".
It also tells me to add "-debug" to my start up script to generate a debug log, so I did that....and on start up, I see something about an unknown "dbg" command, and the debug log never generates.
This issue does not occur on any of the other 6 TF2 servers running of my dedicated server, only this new surf server. All the TF2 servers run the exact same copy of SourceMod/Metamod (I keep SourceMod and Metamod updated religiously)