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Segmentation fault.. cant start server. + some wiremod trouble

On my server you cant place Wiremod's gates in the world. I get an error "sboxlimit_gmod_wire" in game, and in console it says this:

"[ERROR] addons/wire-master/lua/wire/sv_wirestools.lua:33: attempt to index local 'wire_gate' (a boolean value)
1. WireToolMakeGate - addons/wire-master/lua/wire/sv_wirestools.lua:33
2. LeftClick - addons/wire-master/lua/wire/stools/gates.lua:304
3. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:251"

16gb ram, core i5 3570, ubuntu 12.04 and my server.cfg:

I got another error after restarting server.. I have had this error before, and i fixed via reinstalling gmod server software.. i dont want to keep doing that for each restart.. Error:
"Console initialized.
Segmentation fault (core dumped)
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Sun Aug 4 07:15:15 CEST 2013: Server restart in 10 seconds
WARNING: Failed to locate steam binary.
WARNING: Could not locate steam binary:, ignoring."
This didnt happen on Windows.. :/ (The wire problem did, but this "core dumped" error thing, didnt..)

Edit #2:
I heard you can run it with "mono" in linux, and then use the windows edition of gmod? Should be more stable ive heard?


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