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My bots eat all my CPU
First time I write here but I have been here alot before to read and get help Smile

I have now install a CS:GO server on a clean Debian.
Only console and I have a webserver and MySQL for Hlstatsx.

We are some player that Think it is fun to play against alot of bots in demolition mod, to see how good we are and how many we can kill Smile

The problem is that when I have 14 bots my CPU is between 90-100%.

Before at a friend we did have 16-20 bots when he did run it on his laptop that have windows.

I know bots eat alot of CPU but is that normal??

I Think I have a very fast and good server but can I do something to make so I can use more then 14 bots??

My information is

OS: Debian lastest 32bit
Manufacturer: HP
Model: ProLiant DL380 G4
Processors: 2 CPU x 3,4 GHz
Processor Type: Intel® Xeon™ CPU 3.40GHz
Hyperthreading: Active
Total Memory: 5,94 GB

It run on a wmware but right now I do not have so much on it.
I have done so debian can use up to 1GB memory and use 1 CPU (2 viritual processorer so it show 6400 MHz)

I start with a this command

./srcds_run -game csgo -console -usercon +game_type 1 +game_mode 1 -maxplayers_override 60 +mapgroup mg_demolition -tickrate 128 +map de_house +ip x.x.x.x +net_public_adr x.x.x.x -port 27015

So can I do something so I can add more bots?
note: that even if you have 2x cpus ... counter strike use only 1 CPU also if you have any protection againest wallhack.. eat all the cpu .. ( 60% ) ... so check it !
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