SRCDS Steam group


srcds performance
#1
Question 
I've been doing a few tests before I launch some CS:GO servers. I am doing some research in the performance/bandwidth/tickrate/memory/cpu area.

I need to know what kind of machine I need to deploy like 50 servers, some with 20-32players and max tick 66, and most with 12 players and tickrate 128

I don't know if there are any studies out there, so here is what I could find so far:

Tried on Windows Server 2012 Base x64.



  1. Every instance of SRCDS requires ~200mb/ram. Doesn't matter if the server is full populated or empty.
  2. I couldn't fit 32 bots in a tickrate 128 server, even tho I had more CPU and memory available. I could fit 21 bots + myself before I had a drop
  3. I used 60% of CPU with 32bots in a 66tickrate server on a Xeon E5-2650 2 CPU's.
  4. Linux seems to have a lower latency (about 5ms, 13ms on linux, 18ms on windows) than windows. Although Linux seems to use 15% more resources than Windows. Is there a reason why?


I wish I knew I little more about hardware and performance, If anyone have knowledge in this area, I'd be glad to hear from you. Well, probably not only me Smile

Thank you guys
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)