Seems im having a bit of problems,
1. my server is loading in all kinds of cvars that dont even exist in server.cfg or gamemodes... Bots, alltalk 0, ect Idk where its pulling this information from
The only thing i see its pulling from my server.cfg
is
hostname
Heres my server.cfg.
// Server name
hostname "Death Run"
// Rcon passsword
rcon_password "wouldntyouliketoknow"
// Server password
sv_password ""
log on
sv_downloadurl "wouldntyouliketoknow"
//The amount of time players are frozen to buy items
mp_autokick 0
mp_freezetime 5
mp_autoteambalance 0
mp_limitteams 0
mp_roundtime 6
//This should always be set, so you know it's not on
sv_cheats 0
//This should always be set, so you know it's not on
sv_lan 0
ammo_grenade_limit_default 1
ammo_grenade_limit_flashbang 1
ammo_grenade_limit_total 2
mp_join_grace_time 15
mp_autokick "0"
sv_allow_votes 0 // Allow voting?
sv_alltalk 1 // Players can hear all other players' voice communication, no team restrictions
sv_consistency 0 // Whether the server enforces file consistency
for critical files
sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents
sv_deadtalk 1 // Dead players can speak (voice, text) to the living
sv_full_alltalk 1 // Any player (including Spectator team) can speak to any other player
sv_lan 0
sv_log_onefile 0 // Log server information to only one file.
sv_logbans 1 // Log server bans in the server logs.
sv_logecho 1 // Echo log information to the console.
sv_logfile 1 // Log server information in the log file.
sv_logflush 0 // Flush the log file to disk on each write (slow).
sv_logsdir logfiles
sv_maxcmdrate 128 // If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
sv_maxrate 0 // min. 0.000000 max. 30000.000000 replicated Max bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate 30 // This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate 20000 // Min bandwidth rate allowed on server, 0 == unlimited
sv_pure 1
sv_pure_trace 0 // If set to 1, the server will print a message whenever a client is verifying a CR
sv_voiceenable 1
mp_afterroundmoney 15000
mp_autoteambalance 0
mp_buytime 30
mp_death_drop_grenade 2 // Which grenade to drop on player death: 0=none, 1=best, 2=current or best
mp_death_drop_gun 1 // Which gun to drop on player death: 0=none, 1=best, 2=current or best
mp_force_pick_time 5 // The amount of time a player has on the team screen to make a selection before being auto-teamed
mp_limitteams 0
mp_maxmoney 25000 // maximum amount of money allowed in a player's account
mp_playerid 0 // Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
mp_playerid_delay 0 // Number of seconds to delay showing information in the status bar
mp_playerid_hold 1 // Number of seconds to keep showing old information in the status bar
mp_round_restart_delay 5 // Number of seconds to delay before restarting a round after a win
mp_startmoney 15000
sv_region 255
//**The following commands manage kicks and bans
writeid
writeip
exec autoexec.cfg
exec banned_user.cfg
exec banned_ip.cfg
2. My command line isnt functioning properly
srcds.exe -game csgo -autoupdate -console -usercon +ip xxx.xxx.xxx.xxx -port 27015 -tickrate 66 -maxplayers 64 +map deathrun_lego_world_final +exec server.cfg +fps_max 600
the -usercon isnt working (Im guessing since i get an error saying - Cannot connect to remote server in console using rcon)
Help anyone
P.S. The +ip is working for the correct ip... I chose 1 out of the 6 avail and the +map is working.
I have checked gamemodes_custom and these commands that are loading that I don't know wheres coming from do not exist there!
1. my server is loading in all kinds of cvars that dont even exist in server.cfg or gamemodes... Bots, alltalk 0, ect Idk where its pulling this information from
The only thing i see its pulling from my server.cfg
is
hostname
Heres my server.cfg.
// Server name
hostname "Death Run"
// Rcon passsword
rcon_password "wouldntyouliketoknow"
// Server password
sv_password ""
log on
sv_downloadurl "wouldntyouliketoknow"
//The amount of time players are frozen to buy items
mp_autokick 0
mp_freezetime 5
mp_autoteambalance 0
mp_limitteams 0
mp_roundtime 6
//This should always be set, so you know it's not on
sv_cheats 0
//This should always be set, so you know it's not on
sv_lan 0
ammo_grenade_limit_default 1
ammo_grenade_limit_flashbang 1
ammo_grenade_limit_total 2
mp_join_grace_time 15
mp_autokick "0"
sv_allow_votes 0 // Allow voting?
sv_alltalk 1 // Players can hear all other players' voice communication, no team restrictions
sv_consistency 0 // Whether the server enforces file consistency
for critical files
sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents
sv_deadtalk 1 // Dead players can speak (voice, text) to the living
sv_full_alltalk 1 // Any player (including Spectator team) can speak to any other player
sv_lan 0
sv_log_onefile 0 // Log server information to only one file.
sv_logbans 1 // Log server bans in the server logs.
sv_logecho 1 // Echo log information to the console.
sv_logfile 1 // Log server information in the log file.
sv_logflush 0 // Flush the log file to disk on each write (slow).
sv_logsdir logfiles
sv_maxcmdrate 128 // If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
sv_maxrate 0 // min. 0.000000 max. 30000.000000 replicated Max bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate 30 // This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate 20000 // Min bandwidth rate allowed on server, 0 == unlimited
sv_pure 1
sv_pure_trace 0 // If set to 1, the server will print a message whenever a client is verifying a CR
sv_voiceenable 1
mp_afterroundmoney 15000
mp_autoteambalance 0
mp_buytime 30
mp_death_drop_grenade 2 // Which grenade to drop on player death: 0=none, 1=best, 2=current or best
mp_death_drop_gun 1 // Which gun to drop on player death: 0=none, 1=best, 2=current or best
mp_force_pick_time 5 // The amount of time a player has on the team screen to make a selection before being auto-teamed
mp_limitteams 0
mp_maxmoney 25000 // maximum amount of money allowed in a player's account
mp_playerid 0 // Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
mp_playerid_delay 0 // Number of seconds to delay showing information in the status bar
mp_playerid_hold 1 // Number of seconds to keep showing old information in the status bar
mp_round_restart_delay 5 // Number of seconds to delay before restarting a round after a win
mp_startmoney 15000
sv_region 255
//**The following commands manage kicks and bans
writeid
writeip
exec autoexec.cfg
exec banned_user.cfg
exec banned_ip.cfg
2. My command line isnt functioning properly
srcds.exe -game csgo -autoupdate -console -usercon +ip xxx.xxx.xxx.xxx -port 27015 -tickrate 66 -maxplayers 64 +map deathrun_lego_world_final +exec server.cfg +fps_max 600
the -usercon isnt working (Im guessing since i get an error saying - Cannot connect to remote server in console using rcon)
Help anyone
P.S. The +ip is working for the correct ip... I chose 1 out of the 6 avail and the +map is working.
I have checked gamemodes_custom and these commands that are loading that I don't know wheres coming from do not exist there!