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How to stop a hostage map ending the round when all the terrorists haven been killed?
I'm doing a scientific research and using CSS as the game Smile I've got a selfmade Hostage map, but there's one thing that is kinda annoying considering my research: The round ends after all the terrorist (bots) have been shot. The ideal situation would be that although the terrorists have been shot, the player would still need to rescue the hostages and after that the round ends (I have to make sure the player spends "enough" time wandering around in the map).

Is this possible?

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