Saw a couple people posting their own 344 exploits.... hopefully someone can enlighten me.
Server Specs:
Dual Xeon Processors
1 GB RAM
Fedora Core 3
gcc --version
gcc (GCC) 3.4.4 20050721 (Red Hat 3.4.4-2)
ldd --version
ldd (GNU libc) 2.3.5
uname -a
Linux 2.6.8-1.521smp #1 SMP
Error im getting is easily replicated by simply changing maps repeatedly (in my instance, it seems to be narrowed down to militia, but not always). I simply sit in console, wait for changelevel to finish, and change it back to the same map or a different map...and this shows up in console;
L 02/08/2006 - 14:13:43: server cvars end
./srcds_run: line 344: 8079 Segmentation fault (core dumped) $HL_CMD
cat: hlds.7675.pid: No such file or directory
email debug.log to linux@valvesoftware.com
Wed Feb 8 14:13:44 CST 2006: Server restart in 10 seconds
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Server logging enabled.
Server logging data to file logs/L0208076.log
The 2nd paragraph is the start of the restarted server.
Anyone have any ideas as to why this is occuring, and what can be done to fix it? I have replicated the error, but it is not limited purely to cs_militia and occasionally server will crash mid-map for no apparent reason with a similar error.
Server Specs:
Dual Xeon Processors
1 GB RAM
Fedora Core 3
gcc --version
gcc (GCC) 3.4.4 20050721 (Red Hat 3.4.4-2)
ldd --version
ldd (GNU libc) 2.3.5
uname -a
Linux 2.6.8-1.521smp #1 SMP
Error im getting is easily replicated by simply changing maps repeatedly (in my instance, it seems to be narrowed down to militia, but not always). I simply sit in console, wait for changelevel to finish, and change it back to the same map or a different map...and this shows up in console;
L 02/08/2006 - 14:13:43: server cvars end
./srcds_run: line 344: 8079 Segmentation fault (core dumped) $HL_CMD
cat: hlds.7675.pid: No such file or directory
email debug.log to linux@valvesoftware.com
Wed Feb 8 14:13:44 CST 2006: Server restart in 10 seconds
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Server logging enabled.
Server logging data to file logs/L0208076.log
The 2nd paragraph is the start of the restarted server.
Anyone have any ideas as to why this is occuring, and what can be done to fix it? I have replicated the error, but it is not limited purely to cs_militia and occasionally server will crash mid-map for no apparent reason with a similar error.