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(x-post from Linux) When server crashes and comes back, it binds to a different port.
#1
I'm running two servers. One on :27015 and one on :27016. I've tried many things. I've tried not including -port or +hostport on the command line, tried either or, and tried both, but after the :27015 server crashes it will come back as :27017, and after the :27016 server crashes it will come back as :27018. To fix this I kill the process and start the server manually.

Server OS: Ubuntu Server 64-bit (3.2.0-34-generic)
Processor: Intel Core 2 Quad Q9300
Ram: 2 (Is a VM, host system has a total of 8GB)
Game(s): Half-Life 2: Deathmatch
Start Up Command: ~/servers/pb/orangebox/srcds_run -console -game hl2mp +map pb_lobby_v2 +maxplayers 16 -autoupdate +mp_teamplay 1 -port 27015 +hostport 27015 -ip 192.168.1.245
Admin Mods: MetaMod, SourceMod
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#2
Make sure the server is actually shutdown before starting it up again. If the server crashes but is still occupying a port, when you run the server again it will use the nest possible port.
Experienced SRCDS server host and leader of The World of NOPE [TWoN].

http://steamcommunity.com/id/legendddhgf/
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