For some reason on a Linux (centos 6) CSGO server, on each map change, players get a disconnect timer appearing on their screen, however after 15 secs or so, the server changes to whatever map was selected in the sourcemod map vote.
Any ideas what could be causing this? Not getting any errors in the logs.
i commented out the last file, it was a competition rules config that i decided i will try to implement after i fix my server disconnecting problem.
Currently i have 2 maps in my rotation. i can join the server, play a round, change maps, play the last map, then instead of recycling to the first map again, everyone gets disconnected after the 2nd map.
Heres are my starting parameters, im starting to think i may have messed those up
Also please, if theres some way to add voice chat to my server, i already tried adding sv_voiceenable 1 to my server.cfg but that didnt work. I tried with and without quotations on the 1
09-17-2012, 02:11 AM (This post was last modified: 09-17-2012, 02:29 AM by jadugartir.)
(09-16-2012, 03:52 PM)Ghost Assassin Wrote: Did you restart the server after you added sv_voiceenable 1 in your server?
Did you edit any other configs besides the server.cfg?
Like mapcycle.txt, maplist.txt, gamemodes, or etc.
Do you have any mods/plugins installed on the server?
Yes i restart after any change i make,
negative on editing my mapcycle.txt or maplist.txt, or having any mods installed.
Here is my gamemodes, which was generated with the help of a program i downloaded
/ This file was created on the 8-9-2012 at 14:59:45
// with the help of me --> the Gamemodeshelper <--
// You can still edit this file, but keep in mind that I might not be able to open the file again to edit it!
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"casual"
{
"maxplayers" "20"
}
"competitive"
{
"maxplayers" "20"
}
}
}
"gungame"
{
"gameModes"
{
"gungameprogressive"
{
"maxplayers" "20"
"exec"
{
"exec" "am_custom_convar.cfg"
}
"mapgroupsMP"
{
"Gungame" ""
}
}
"gungametrbomb"
{
"maxplayers" "20"
}
}
}
}
"mapgroups"
{
"Gungame"
{
"imagename" "mapgroup-custom1"
"nameID" "#SFUI_Mapgroup_Gungame"
"name" "Gungame"
"maps"
{
"ar_shoots" ""
"ar_baggage" ""
}
}
}
}
That am_custom_convar file that it calls, seems to be empty
Also, as of now, i dont even get a map change. I get disconnected after playing the first round. I can reconnect right away with no problem. but the map never gets changed because all the users are disconnected between rounds.